RotRL - Post your group here!


Rules Questions and Gameplay Discussion


In the interest of sharing strategies, I thought it would be a great idea to make a post where everyone can post their group composition, feat choices and deck builds.

If you post your group I suggest the following format (feel free to copy/paste):

Team name:
Last adventure/scenario completed:
Number of characters playing together:
Number of players:

Character name:
Current class:
Skill feat choices:
Powers feat choices:
Card feat choices:
Deck composition:

Comments:

Funny anecdote about your group:

Let the fun begin!


Team name: The Good, the Bad and the Illusionist
Last adventure/scenario completed: Hook Mountain Massacre, Into the Mountains
Number of characters playing together: 3
Number of players: 1

Character name: Merisiel
Current class: Acrobat
Skill feat choices: Dexterity +4
Powers feat choices: Hand Size 6, Weapon Proficiency, Put card on top of deck after evade, Recharge a card for 1d6+1 if alone.
Card feat choices: 1x Weapon, 1x Ally, 1x Blessing
Deck composition: Deathbane Light Crossbow +1, 2x Venomous Dagger +2, Amulet of Fortitude, Belt of Incredible Dexterity, Holy Candle, Masterwork Tools, Staff of Minor Healing, 2x Black Arrow Ranger, Shalelu Andosanna, Sihedron Medallion, Snakeskin Tunic, Blessing of Erastil, 2x Blessing of Norgober, 2x BoG

Character name: Ezren
Current class: Illusionist
Skill feat choices: Intelligence +4
Powers feat choices: Hand Size 7, Add 2 to recharge, Add 2 to acquire a spell
Card feat choices: 2x Spells, 1x Ally
Deck composition: Allying Dart +1, 2x Augury, 1x Frost Ray, 1x Haste, 1x Incendiary Cloud, 2x Lightning Bolt, 1x Mirror Image, 1x Scrying, 1x Web, 1x Black Arrow Ranger, 1x Brodert Quink, 1x Cat, 1x Poog of Zarongel, 1x Headband of Vast Intelligence, 1x Sihedron Medallion, 1x Wand of Enervation

Character name: Kyra
Current class: Healer
Skill feat choices: 2x Strength, 2x Wisdom
Powers feat choices: Hand Size 6, Weapon Proficiency, Heal 1d4+2, Add 2 to checks to acquire divine boons
Card feat choices: 1x Spell, 2x Blessing
Deck composition: Warhammer +1, Aid, Cure, Holy Light, Major Cure, Elven Breastplate, Magic Half-Plate, Impaler of Thorns, Sihedron Medallion, Blessing of Abadar, Blessing of Gorum, Blessing of Irori, Blessing of Lamashtu, Blessing of Sarenrae, 3x BoG

Comments: I really wanted to make Ezren shine, so I created this group around him. Blessings from Kyra, scouting and combat from Merisiel, and good old Ezren truly makes himself valuable by using his divination spells (Augury, Scry) and playing with decks (Brodert Quink, Web). I'm not sure I should have invested that much into strength/weapons for Kyra, but time will tell.

Funny anecdote about your group: Merisiel is still holding on to her Amulet of Fortitude after all this time (she got it in Brigadoom! I think) because it saved her life twice now. Oh, and Ezren is an old pervert who likes to scry on his two lady friends.


Team name: Harmonious Matrimony
Last adventure/scenario completed: Hook Mountain Massacre
Number of characters playing together: 4
Number of players: 2

Character name: Sajan
Current class: Drunken Master
Skill feat choices: Dex (2), Con (2)
Powers feat choices: Hand Size 5, +Magic Trait, +Fire Triat, Recharge liquid boons
Card feat choices: Item (6), Blessing (9)
Deck composition: Lots of Blessing of Erastil, Amulet of Fortitude to help with his Drunken Master recharge, Crown of Charisma, Potion of Healing (he's our healer now)

Character name: Merisiel
Current class: Acrobat
Skill feat choices: Dexterity (2), Strength, Wisdom
Powers feat choices: Hand Size 6, Weapons, Solo attack +1, Leave evaded encounter on top of the deck.
Card feat choices: Weapon, Item, Blessing
Deck composition: Venomous Dagger, Masterwork Tools, Shalelu are the key things.

Character name: Ezren
Current class: Illusionist
Skill feat choices: Intelligence (3), Wisdom
Powers feat choices: Hand size 7, +2 recharge, Evaded monster on bottom of deck
Card feat choices: Spell, Ally (2)
Deck composition: Scrying, Augury, Haste, Lightning Bolt, Brodert Quink, Enfeeble, Wand of Enervation, Vicious Trident

Character name: Amiri
Current class: Berserker
Skill feat choices: Strength (2), Constitution, Wisdom
Powers feat choices: Hand size 5, +2 bury, move another character
Card feat choices: Ally, Blessing (2)
Deck composition: Lots of large sharp weapons.

Comments: Haven't played since we finished Hook Mountain Massacre a few weeks ago, so I'm a little sketchy on the decks. My wife is Merisiel and Amiri, I'm Sajan and Ezren. Our group is all about teamwork. Amiri always starts, followed by Merisiel. That way Amiri can team with Merisiel and leave at the end of her turn and also move another character away from Merisiel. Ezren manipulates the decks and moves people around. Placing monsters below the henchman/villain via his power is usually the functional equivalent of defeating the monster, so I treat enfeeble like an attack spell. Vicious Trident is because his weapon will be his last resort and he better succeed, whatever the cost. Merisiel can leave great boons on top of her location for someone else with the appropriate skill to come get rather than waste a blessing to acquire them. And now Sajan is our healer. He will also be hoping to acquire Potion of Glibness so he can give Crown of Charisma to someone else, because with his power Potion of Glibness is almost the same as the Crown.

Funny anecdote about your group: Maybe not funny, but something that I found interesting. I assumed that Amiri's bury a card to rage power would be useless when I first started the game, because I assumed burying a card would be a horrible price to pay. My wife chose her and has used that ability to its fullest. She probably buries 5 or 6 cards a game and never comes close to dying. So she taught me something about this game that I bought and had to ask her to play (this isn't usually her kind of thing). We love playing together now and can't wait for Fortress to come out.

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