Downtime in Drezen: Is Citadel Drezen a "Building?"


Wrath of the Righteous


Should Citadel Drezen be considered a building for the Downtime rules? If it is what Rooms does it have? I imagine it would be a combination of a Castle and a Garrison with some religious elements (it has two chapels after all) and maybe even a Caster's Tower for the Seneschal's Tower?

I imagine after the siege the entire building has the broken condition which will require repairing it.


I've attempted to stat out the citadel and it's huge. And expensive.

Spoiler:
Citadel Drezen

Create: 277 Goods, 53 Influence, 249 Labor, 18 Magic; 3,080 gp
Repair: 139 Goods, 27 Influence, 125 Labor, 9 Magic; 1,540 gp
Rooms: 2 Altars, 5 Armories, 3 Bedrooms, 3 Bunks, 2 Ceremonial Rooms, 2 Common Rooms, 1 Courtyard, 4 Defensive Walls, 1 Dojo, 1 Forge, Fortifications (both Gatehouses), Furnishings (Forge), 2 Gatehouses (both with iron doors, both with iron portcullis, inner gatehouse counts as a Gauntlet), 1 Infirmary, 1 Kitchen, 1 Laundry, 1 Lavatory, 2 Lodgings, 2 Secret Rooms, 1 Sitting Room, 2 Storages, 1 Summoning Chamber, 1 War Room
Time: 728 days
Repair: 364 days

Two Altars and Common Rooms for the chapels, five Armories and three Bunks for the garrisons, two Ceremonial Rooms for areas F4 and F17, one Courtyard for the area around Drezen between the four Defensive Walls, 1 Forge (with the Furnishings improvement) for the Corruption/Purity Forge, 2 Gatehouses for the inner and outer defenses (the gatehouse and sally port), 2 Lodgings based on the description of multiple rooms that can be used regular quarters and the officers' quarters, 2 Secret Rooms for the false vault and vault, 1 Sitting Room for the dining room, 1 Summoning Chamber based off the summoning circle that's mentioned, and 1 War Room.

One Dojo, Infirmary, Kitchen, Laundry, Lavatory, two Storages, and three Bedrooms based off the Castle and Garrison builds.

There are five armories because you need one to arm each Bunk and each Gatehouse.

The repair cost/time is assuming everything is broken, but it's probably cheaper than that. Most of the Citadel seems intact and just needs to be cleaned up. The two Ceremonial Rooms need to be repaired based on all the rubble, probably both Gatehouses, the ruined Garrison (bunk/armory combo), and the Summoning Chamber.

Am I overestimating or underestimating the value/rooms in the Citadel? Should I allow Citadel Drezen to produce Capital?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

3080 gp is supposed to be "expensive"? ^^ I think the downtime system is kinda silly if you can get gigantic castles built so cheaply.


magnuskn wrote:
3080 gp is supposed to be "expensive"? ^^ I think the downtime system is kinda silly if you can get gigantic castles built so cheaply.

I meant to note that was the cost of the upgrades to the gatehouses, I ran out of time to edit. >.>

The total cost of the Citadel is much more. The bigger cost is probably the time it would take to build/repair.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

If you have the final price, I would like to see how high it is.


Also keep in mind the adventurer vs average person economy. 4k go isn't that much for an adventurer (which I admit most people seem to be) but for your average person its much more expensive. Most people don't even see gp and only the wealthiest will see platinum. I'm more concerned you can build something that size in only a few years when historically it could take decades or even generations.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

There are magical ways of building stuff faster, like the Lyre of Building. So that's not as much of a problem as one would think at first glance.


No final price?

Personally now I've read through that section I have to say I probably wouldn't have them repair/gain any benefit from it towards restoring Drezen given how little damage it actually seems to have and just say the troops restore it (clear out rubble, replace a portcullis, bring in new furnishings) while they're working on the town at large with the keep fullly restored whenever they remove the ruined penalty from the city.

A rather annoying oversight the lack of repair costs but from what I can see your either spending a lot more time than the repair value of 1 per 500 is worth or getting too much repair value for too little time investment. If it weren't for that need 60 points to repair drezen it wouldn't be as big a deal.

Paizo Employee Creative Director

Citadel Dresen was not intended to be or designed to be a "Building" as far as the Downtime Rules are concerned. It was designed to be an adventure site.

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