| Count Coltello |
this is a char meant for a npc originally but will be a pc need lots of help finishing
Thanks everyone
When they return they are given the two weapons "lions might" and "lion heart" these two weapons change per king for Albert it was twin swords Benjamin it was a double staff and Charles always impressed by the brawlers our legends his came out as a advanced cestus shaped like a lions heads.
rumors are these weapons are infused with the souls of kings past, people have attempted to break in but the ones who come back always claim the king has three huge lions in his chambers with no signs of the fabled weapons. And other times he is seen walking with two of the three lions around the castle.
it is said when Charles fight even the gods stop and watch amazed how one guy can move a gracefully.
notes from gm:
Two weapons are similar in shape but different enchantments one might roar causing shaken one might (some other effect) the first one might have a fire enchantment and second one has (either water/ice or holy/unholy)
Charles is a two weapon fighter with the (either two weapon warrior or weapon master) archetype his current feats (not in order) are: weapon finesse, improved initiative, hammer the gap, two weapon fighting, improved two weapon fighting, greater two weapon fighting, weapon focus, weapon specialization, greater weapon specialization, weapon focus greater, penetrating strike, greater penetrating strike, vital strike, improved vital strike, greater vital strike, and (the one that let's you use a weapon you Aren't proficient with) that leaves me 4 feats un used or 5 if weres can have a race with bonuses and I chose human
His stats before lvling and buying items are:
Str 10(didn't need high because of weapon finesse)
Dex 20 (was going for a agile a a cat when fighting more dex that str)
Con 20 (due to not having armor besides pants (piecemail))
Cha 15 (figured had to have some cha for king)
Int 10 (ran out of points and be covered by intelligent weapons)
Wis (see int for reason)
His pants only armor he wears is:
+5 invulnerable minithril (something) adds dr5 (but don't know if it stacks with other dr (from being were)
That cost 66500
That leaves 813500
going to take cost of his inherited fist weapons out (to be fair)
So going to use 800000 for those (or if I can get it cheaper but willing to spend 400000 per fist weapon
That leaves 13500 for misc stuff or magical dex/(what ever) tattoos
The weapons need couple things
*to be able to shape shift into two lions (one lion per weapon)
*to be able to be smart
*To be able to talk to him and each other (in weapon form and lion form)
*one cause shaken by roaring (both would work but I thought different things for different personalities)
*to have something that causes extra damage (he might team with unholy so holy bad idea)
*a glow (can glow from eyes) (could cause light sla)
*if intelligent item than purpose would be to assist user In fights/defend him? And to offer advice)
*preferably two different personalities (thoughts about what kind it would be)
He will be lvl 20 pc wealth first npc maybe in mother campaign a pc (start at 20 mythic)
He has one mythic tier
What I need is help:
What last couple feats to go with
Help finishing weapons
Which of two archetypes to go with
If dr stacks (if not then new pants)
Advice on fluff (part at top)
Stats (lvling stats, stats already done, and items boost stats)
Think that's all thanks in advance
| Outlaw Corwin |
I'm pretty sure the DR from the armor does not stack but instead overlaps with the DR from being a werelion, as well as Armor Mastery, should you choose an archetype that gives it. Not that the armor is worth it anyway. At level 20 if enemies aren't hitting with magic weapons then that's madness.
Holy **** that's a lotta weapon requirements. Hn. Can't say much about that past, look at the intelligent item creation. There are guidelines, but it looks like a serious pain to get everything there added up correctly. But it does look to offer everything you require, and likely for less.
As for feats it almost seems a shame not to put that 15 charisma to use. So depending on your tastes, you could blow three feats on Skill Focus, then regular & Improved Eldritch Heritage. Take a look at any of the bloodlines to see if any appeal.
More importantly, imo, you should look for alternatives to hitting an enemy. What I mean is, if you hit an enemy & it does little or no damage. Or you can't hit an enemy at all, then what else have you got? There are few options, but what I can think of offhand is either grappling or tripping. Perhaps feats for those. On a minor side note here, I'm also surprised there is no Improved Critical & Critical Focus.
Last for feats there are situational ones... Blind-Fight, Nimble Moves, Combat Reflexes... It'd be a shame if a simple darkness spell ruined you. Or an entangle spell stopped you from a FRA attack. Or if an enemy ran right by you b/c of initiative.
Actual last cause I've a lack of sleep I need to amend - The Weapon Master archetype over the Two-Weapon archetype. Although your to-hit will be marginally lower, the weapon master grants the potential for real damage. TWF has a big issue with damage. If you can't hit most the time then you want to do big damage when you do hit. This archetype makes your critical hits hurt bad. Adding to that the versatility of possibly giving crippling status effects with critical hit feats makes crits downright terrifying. Past that the level 19 ability can let you destroy virtually any object as a standard action. Yay more versatility.
| Count Coltello |
@outlaw didn't think i'd get half the stuff on weapons but be nice lol i'll go weapon master and work on feats a bit,
I didn't think of the Eldritch Heritage i'm looking into blood lines now
As for critical I didn't think i'd pull that many crits (because can't remember but think it's 19/20 ) and the dice gods don't like me half the time lol
But i'll check them out
And I actually thought about the combat reflexes dunno why I didn't grab em
Well i'll fine tune him today put him back up