| PoJo72 |
I am GMing the Dragon's Demand adventure module. Part of the adventure is to try to change the disposition of various people in the town. Most everyone is Indifferent and if you can get them to be Friendly then you get a ton of XP.
This is the first time I have GMed this type of quest and I am looking for some help in preparing this part of the adventure.
The module only gives you the name of the person, their current disposition, and their personality (morose, chatty, thrifty, etc...). I am not sure how I take this and prepare for the PCs to interact with these NPCs and change their disposition.
It seems as though I need to go through each person (there are nearly 50 people in the town) and come up with something that they want or something the PCs could say to convert them. That is a daunting task and it seems that there must be an easier way.
I am just looking for some advice from anyone who has done this type of quest before. Ideas on how to prep for it as a GM and/or examples of how such interactions usually go down would be appreciated.
Thanks