a bad guy around permancey


Advice


I would like to make a npc or bad guy based around the permanency spell.
Thoughts comments ideas?

Grand Lodge

Why?

Permanence isn't an effect or a theme by itself. It's no more different than stacking a bunch of magic items. You want to give him permanent spell effects, fine. I don't see the big deal or problem here.


Be fun I think
and can be a npc in a little place on side of road with bunch of weird things going on


Alright fail of a baddie please disregard my idea lol


Hmm... not sure a "side of the road" works (by the rules), as permanency costs a lot of gold. Perhaps a bit of a mutation would make it work? A duergar who gets permanency 1/day as a spell-like ability?

Could work for an interesting encounter at low level, but I'd try to build in some good escape plans - dealing with the results of his actions could make for an interesting campaign, or campaign flavor.

Also - he could barter for his life pretty easily: "I'll make your spells permanent if you let me go!"

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