| StDrake |
Admittedly I'm a bad lil drag'n and been spoiling myself on what's to come in my friends game of CoTC (playing the role of an "englightened" guy, tutored by the temple of Pharasma, who sees a bit too much and then starts rambling something weird of which dangerously too much turns out to be true..getting us that harrow deck only made things worse :D ). We're quite early on with plenty of non-book sidequests and even downtime fun, but our first meeting with Trinia is comming soon enough and I was wondering just what would happen if we started from the back and actually approached her home from the shingles.
There's to say shingles seem to be providing some fun of their own even without going through the chase routine. I thought I saw somewhere a note on what to expect there, perhaps even along with some random encounters, but now that I look through it again I can't find it. Not very convenient for my divine precognition line in the party, especially if I should warn them that it's way too bad of an idea.
So main question - was I imagining things or is there some random encounter table specially for the shingles?
If there is none then some ideas for my GM friend would be useful as well. The more choices he'll have the less he'll have to worry about my characters "prophecies" being too precise :)