a few new Alchemist Discoveries


Homebrew and House Rules

Scarab Sages

Fire Bomb: Deal fire damage with your bombs.
Prerequisites: None

This one might seem weird, but I noticed the Cryptbreaker's bombs deal acid instead of fire.

Alchemical Wonders (Ex): Despite his alchemical creations being great he could never make more then the extracts, mutagens, bombs, and other expendable alchemical items... until now. He is always treated as though he has the Craft Wondrous Items. In addition, the Alchemist's formulas and extracts are always considered valid.
Prerequisites: Level 4

Alchemical Arms and Armor (Ex): A new breakthrough! No longer is it just simple magic trinkets, but he can craft weapons and armors. He is always treated as though he has the Craft Magic Arms and Armor feat. In addition, the Alchemist's formulas and extracts are always considered valid.
Prerequisites: Alchemical Wonders discovery, Level 8

Alchemical Golem (Ex): The Alchemist has devised a means of creating golems. The Alchemist is always treated as though he has Craft Construct when making Alchemical Golems only. In addition, the Alchemist's formulas and extracts are always considered valid. The Alchemist still cannot make an embalmed Alchemical Golem.
Prerequisites: Alchemical Wonders discovery, Alchemical Arms and Armor discovery, Level 12

Alchemical Golem, Embalmed (Ex): Like the Alchemical Golem discovery, except the Alchemist can now make the embalmed version of an Alchemical Golem.
Prerequisites: Alchemical Golem discovery, Level 16


Quintessence of life: The alchemist can add animate object and Permanency to their extract list. The alchemist applies it like an oil.


I'd make Alchemical Arms And Armor a level 6th discovery and Alchemical Golem a level 10th discovery.


Why not just one discovery to allow them to count for all those feats and give them as they level or give wondrous items and qualify as though they had an arcane caster level equal to their level?


The golem discovery should also include the creation of homunculus. Maybe it could be called Alchemical Constructs. Also, why haven't they added this in the official game yet? They said it was a known issue and they were looking into it back in March of 2013. It's just silly that golem and homunculus, which are based in alchemy, can't be made by alchemists. Especially after the carrion crown adventure. It would be such a simple addition too.


I'm copy pasting this over.
So far I think each type should be a separate discovery. A unique approach to creating artificial life.
1:Typical Homunculus
The alchemist at least needs the source of a mirror image spell. It can be a caster or an item. The homunculus will be mindlinked to the blood donor no matter who provides the other requirements.
2:Mock Brute
Made with a flesh sample of both a person and a beast, these creatures will have low intellect and high strength. The cost is tripled because it's L sized. It has no mental link, and it simply follows verbal orders. As it lives and learns it can make a will save against it's original master once a week.

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