Necropunk: Ewgee Source Book (Little Red Goblin Games)


Product Discussion


The next book for our Necropunk campaign setting is the Ewgee Source Book!
It explores the Coreworld, Sentinels, Necromancer's Guild, Prime Bloodline, and Exile Shard factions in greater detail.
It serves as a companion book to both the Core Rulebook and Welshen Source book and really gives some great class support to those parts of the Ewgee that we couldn't give enough love to in the CRB (I'm looking at your Prime Bloodline).

Included:

  • The Sentinel training program, history, ranks, etc.
  • Psyoff: A psychic archetype for Sentinels who can form interconnected psychic "tactical grids" to coordinate with squad mates.
  • Living Saint: A wild card archetype for the Prime Bloodline who can adjust her bio-chemistry to better fit her needs.
  • Sister: A wild card archetype for the Prime Bloodline who can call up embedded personas to augment her abilities (reminiscent of class features).
  • Father: Sentinel class archetype for the Prime Bloodline.
  • Dev: An engineer archetype for the necromancer's guild who can "bio hack" creatures and is addicted to change.
  • Phage: An engineer archetype for the necromancer's guild who acts more like a stalker and is joined by a behemoth Phagen battle ghoul (animal companion).
  • 13 new body mods (from "throat goblins" to "doll skin") +2 pieces of necrotech.
  • 10 new exile shards with racial stats and extensive lore, equipment, racial traits, etc.
  • Space Cowboy
    A gunslinger archetype for exiles. They excel a ship and social combat as well as combat while using antique (tech level 2 or lower) weapons only.
  • 9 new feats (including campaign traits and style feats)
  • 4 new class talents (stalker, magpie, and engineer)
  • 2 new languages (+2 dialects for each) and 5 new dialects for existing

    ...and lore galore!

    We've got amazing original art from the talented Michael Lavoie.
    Check out his concept work for the "Grav" exile shard! Link

    It is is scheduled for release on Tuesday Dec. 17th, 2013. More info to come!


  • Now Live!


    Those body mods are just delightful.


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    Where these ever sent to the backers?


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    For some reason I can't seem to remember getting this as part of the KS.

    Was it supposed to be part of the KS? If so, was it sent out?


    Hey guys! Sorry, we are in the process of switching business managers.

    They are the folks who are responsible for doing the mass send outs of books for our Kick Starters. The new guys is just getting up to speed and he hasn't tackled that or a few other items on the laundry list of things we are instructing him how to do. I didn't want to post an open link because not all backers backed at that level.

    It's 11 pm here but I am personally going to go send it out to each and ever backer before the night is over. Sorry 1000 times, you should all have it by morning.


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    Hey, no rush Scott! As and when you can. Just because LRGG always goes above and beyond the call of duty doesn't mean you have to stay up late and... Oh. Yes it does. Hmmm. Well, do what ya gotta do. Wish I could help somehow... ;p


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    Aaaaand the complementary copy link just hit my inbox. Thanx Scott!!!


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    Well luckily I was smart and saved a list of backers emails for JUST such an occasion. You all should have a DriveThru email in your email either now or in a few min (I know it takes a bit when we send out lots of copies).

    There is also a backer update out (they take 15-30 min after we submit them to pop up) and it includes this info too.

    Can't wait to show off the craziness that is the Advanced Players Guide. There are two new base classes, mass combat rules, amended vehicle rules, INSANE prestige classes ("Wanna see what I can do with a shovel?") and SO much more. This is the book we went nuts on. The stuff that was too crazy for the core book all went into it. I feel like I am editing a 3 ring circus when I open it up. It is looking like a Feb 15th release date (right after the Dragon Tiger Ox source book).

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