Likely a somewhat silly question about a trait


Rules Questions


So, I was building a character for a different campaign, and spotted this:

Two-World Magic

Benefit: Select one 0-level spell from a class spell list other than your own. This spell is a 0-level spell on your class spell list (or a 1st-level spell if your class doesn't have 0-level spells). For example, if you are a druid, you could select mage hand and thereafter prepare it as a 0-level druid spell; if you are a sorcerer, you could select know direction as a 0-level sorcerer spell known.

Totally grabbed that for my Summoner, because who doesn't like Prestidigitation?

However, I remembered that my Ranger from another campaign that just started has a placeholder trait (So we could start immediately, and I need to fill it before next session).

From what I understand of the Ranger's spell list and how it works, Ranger's don't get any 0-Level spells, and cannot learn any at all. Period. There doesn't appear to be any support for the actual use of this trait. I could take it, add it, but I would still have 0 uses of 0-level spells.

But as I've found more often than I'd like, my understanding isn't always accurate (Read: Frequently Inaccurate).

It could very well be that it's not listed because it doesn't apply to them, but if they somehow got access, then they could. Sounds sketchy to me, but I don't know the system well enough to just apply logic and call it a day. And I've seen enough "Holes" which assume some degree of prior knowledge with PF or similar systems to know when to ask.

So, second opinion?


Since your class doesn't have zero level spells, it is a 1st level spell, just like the text you quoted says.


If I'm understanding your question correctly, then the trait actually addresses it:

Two-world Magic wrote:
Select one 0-level spell from a class spell list other than your own. This spell is a 0-level spell on your class spell list (or a 1st-level spell if your class doesn't have 0-level spells). For example, if you are a druid, you could select mage hand and thereafter prepare it as a 0-level druid spell; if you are a sorcerer, you could select know direction as a 0-level sorcerer spell known.

Emphasis mine. A Ranger who takes the trait would select a 0-level spell and add it to her list as a 1st-level spell.


Thirded. It's a first level spell now.


/facepalm

How the hell did I miss that? The dangers of speed reading I guess.

God, glad I asked here instead of at the game, at least you guys don't know me. XD

Grand Lodge

blahpers wrote:
Thirded. It's a first level spell now.

Which means the spell slot IS expended once cast.

Grand Lodge

LazarX wrote:
blahpers wrote:
Thirded. It's a first level spell now.
Which means the spell slot IS expended once cast.

That is one of the downsides to the more limited casting classes, like Ranger, and Paladin. They give up cantrips/orisons for full BAB and other benefits.

Actually, off-hand, other than maybe in the playtest classes, are there any other classes besides Ranger and Paladin that don't get orisons/cantrips?

Bard = Yes
Cleric = Yes
Druid = Yes
Paladin = No
Ranger = No
Sorcerer = Yes
Wizard = Yes
Alchemist = No, but I don't think the feat would work for them
Inquisitor = Yes
Oracle = Yes
Summoner = Yes
Witch = Yes
Magus = Yes

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