Galeazzo |
Hi, I'm trying to find a good resource (GM point of view) about gods and faiths in the inner sea. I see now there are 3 companions (faiths of purity/balance/corruption) and 1 campaign setting (gods and magic): which of them is the most up to date resource? Should I suppose the companions focus on a player point of view and the campaign setting on a GM point of view? I don't want to buy all of them and find out they are the same stuff. Moreover, as a GM I already have a lot to read, so I'm seeking advice on what I should go for :)
I already have the Inner sea guide, it contains a small description of gods, but if one of the books above is worth owning to improve my game I'd have no problem getting it.
Speaker for the Dead |
I'm not sure how up to date it is but your could try the Pathfinder Wiki: Religion
Liz Courts Webstore Gninja Minion |
You're going to want the upcoming Inner Sea Gods hardcover, which updates the information from Gods & Magic and gathers information from many of our supplemental articles from our Adventure Path volumes.
Galeazzo |
Thank you Speaker.
You're going to want the upcoming Inner Sea Gods hardcover, which updates the information from Gods & Magic and gathers information from many of our supplemental articles from our Adventure Path volumes.
Wow, that seems huge. Worth to wait, then. I'm happy to see that religions have a revisited and well defined new role in the Inner Sea (they deserved it). I hope arcane arts will get a similar treatment soon :)