how much XP for a created villain?


Advice


About To Create A Necromancer For My Campaign And Am Unsure On How Much Xp He Is Worth. Is There A Formula Or Is It Just Up To Me On How Much Xp I Award?


Decide on what the APL of the party is, what CR you want to be and then use the formula in the book explaining how to design encounters that tells you what XP he is worth. Im afraid i dont have the page number memorized.


Thanks. Are You Referring To The Core Book Or The Game Masters Guide?


It's in the Core Rulebook.

Reference on the PRD.


BTW, you don't actually need the Game Mastery Guide to run a game. The Core Rulebook is the equivalent of a combination of the 3.5 Players Handbook and Dungeon Masters Guide into a single rulebook.

The Pathfinder Game Mastery Guide is full of tips and tricks on how to run an effective game, like: the finer points on encounter design, setting mood and tone, plotting, world-building, and a rogue's gallery of pregenerated NPCs you can drop into a game. It's actually one of the best general-purpose guides on effective game mastering that I've encountered in my 30+ years of gaming. It also has a ton of random-generation tables (a throwback to the 1st edition AD&D Dungeon Master's Guide).

It does have some "crunch": rules for chases, ship-to-ship combat, sanity and madness, drugs and addiction, haunts, and adventure hazards, among other things. But these aren't central to the game.


Thank You Haladir. I Might Have To Go Pick That Up. I'm On my Way To Run My FIrst Game As A DM. Wish Me Luck!

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