
Baron Ulfhamr |
1 person marked this as FAQ candidate. |

Three big querries about the Power over Undead, which grants Command Undead as a bonus feat for necromancy specialist wizards:
Firstly, the Command Undead feat states that undead commanded act as though under the Control Undead spell- a 7th level spell which exerts a level of control not unlike Dominate Person. However, there is the 2nd level spell, Command Undead, which works more like Charm Person... is this what is meant? If not, why the confusing disconnect between the Command Undead feat and the Command Undead spell?
Secondly, what sort of action is it to give orders to these undead so commanded, and how soon after initially exerting command can I issue them?
Lastly:
...If an undead creature is under the control of another creature, you must make an opposed Charisma check whenever your orders conflict.
How does one resolve such a conflict? Per command given? ...round by round? ...each time the undead come up in initiative?

Rynjin |

It means exactly what it says.
The Command Undead Feat allows control over undead as if you had cast Control Undead on them.
The action? You need only look at the Control Undead spell for that.
"You command them by voice and they understand you, no matter what language you speak."
Talking is a Free action. There you go.
The last one, you again quote the thing that answers your question.
"If an undead creature is under the control of another creature, you must make an opposed Charisma check whenever your orders conflict."
When that comes up will depend on what orders they had.
Giving them an order to stand aside and let you through when their orders were "Stand here and not let anyone through" will trigger an opposed check.
Doing something that doesn't contradict its master's orders, on the other hand, will not.
If their orders were to sit in one spot and guard a prisoner, giving them the order to still stay there...but kill anyone who comes within 5 ft. will not trigger an opposed check.
In your specific scenario, it depends on the orders.
I'm assuming it went something like this.
Other Necromancer: "Attack them!"
You: "No, attack THEM!"
That triggers an opposed check.

Baron Ulfhamr |

Well, he didn't let me give a "stand down" order the round I initiated control, as I'd used my move and standard in doing so. The undead minions went on the initiative of the controller (likely a time saving measure, and we were running out of time at the LGS) and the control was contested between myself and the main villain. The undead minions went twice a round a couple times, lol.
Necromancers OWN fights involving undead, and are uncommon enough that many GMs are unclear on how they work (especially when pressed for time). I'm just looking for an official nod to preempt future discrepancies.