The Thirteen Thrones of Kess


Homebrew and House Rules

Silver Crusade

Table of Contents (in no particular order lol):

Cities of Kess: The major urban centers and seats of power for each low-King of Kess.

Citizens of Kess: The Races and cultures of the Unified Kingdom of Kess.

Allies of Kess: Neighboring nations who have friendly, mutually beneficial relationships with Kess.

Enemies of Kess: Nations ambitiously looking to disrupt the Kessian Hegemony, conquer Kessian Territory or subjugate the 13 Thrones.

Kessian Economy: Kess's regional economies, ports, position as Bread Basket of the Marchenhaft, mining settlements and craftsman guilds.

The Players: NPCs of great importance

The Gods: The lawfully worshiped Gods and not so lawfully worshipped Gods of Kess

Homebrew Rules: Allowable Classes, Class Rebuilds and New and Reworked Feats.

Silver Crusade

Homebrew Rules

Fighter Rebuild

Skills:
Fighters receive 4+INT skills per level. In addition to their standard list of class skills they also receive Heal, Knowledge Local, Knowledge Nobility and Perception as class skills

Resolve:
Fighters receive the Resolve Class feature, as if they were a Samurai of the same level. This replaces Bravery.

Armor Training:
In addition to the traditional features of Armor Training, Fighters receive a +1 Dodge Bonus to AC each time they get a new level of Armor Training.

Renown:
Fighters receive 1/2 their fighter levels as an untyped bonus to Bluff, Diplomacy, Intimidate and Sense Motive Checks against any creature with an INT of 6 or higher

Weapon Training:
In addition to the traditional features of Weapon Training, Fighters may apply any Weapon Specific Feats they might have taken to any weapon they take Weapon Training in. Example: A fighter has taken Weapon Focus and Weapon Specialization for Great Sword, they take Weapon Training in Heavy Blades, they can now apply their weapon focus and specialization to any weapon in the Heavy Blades List.

Field Experience:
At level 10, a Fighter may choose from the following Knowledge Skills: Nature, Planes, Religion Arcana and make it a class skill. He may choose a new skill every 3 levels thereafter.

Stalwart:
At 14th level, Fighter receives the Stalwart Inquisitor class feature, he may use this regardless of Armor

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