Most of what I put up in the advice section comes from my gaming blog, but this week I thought I'd offer up an article I recently put on the Literary Mercenary. In stories, as well as in no few home brew campaigns, the storyteller doesn't fully flesh out the villain. Why, you might ask? The villain is the only reason a hero exists, after all. Well if you want a few tips to creating fully fleshed, believable bad guys then please check out the link below. Now accepting bribes as well, so check up the upper-right hand corner of the page.
Under the Black Hat: Writing Believable Bad Guys