Iconoclast and Magical Traps?


Rules Questions


Hi Everyone!

I'm playing a dwarf fighter/inquisitor with the iconoclast archetype. Does the Iconoclast's "Shake Effects" ability work for magical traps?

Shake Effects (EX):

At 1st level, an iconoclast gains a +2 bonus on all saving throws against effects that come from a magic item.

This ability replaces monster lore.

I guess my real question is - are magical traps considered magic items?

Thanks!

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