New player woes- Bought Items, Gold, Sessions, Etc


Pathfinder Society


Hey all.

So I'm new to PFS, I got two session under my belt thus far, and I'd like some clarification on how exactly buying items works.

When you BUY something at the start of a session with the gold you've accumulated, you have the item or items- yay- And are able to use it thusly in the current session. Great.

Any item, gold, trinkets you find in the campaign/session itself are los-ahem- Turned over to the Society itself. But you gain PP, Fame, the ability to purchase certain items, and a lump sum of gold according to the chronicle sheet.

After the session ends, my CURRENT understanding is that you lose (Return, Refund) all items that you have bought at the beginning of the session with your starting Gold, and are basically refunded everything. So at the start of next session you are naked but have your total lump sum of money and can buy the same or different items again- (based on fame, chronicle sheets, etc, etc.)
Any items you buy through PP, you get to keep permanently, because PP is never replenished you have to earn more.

Is this correct?

Grand Lodge 2/5 RPG Superstar 2012 Top 32

No, you keep the stuff you purchased with gold. The exception, though, is that you can freely rebuild your character while you're still at 1st level; if someone was telling you that you sell back all your gear at full price, they may have just been referring to that. Once you play your fourth session, though, all sales are final.

Does that help?

3/5 RPG Superstar 2013 Top 16

No, anything you purchase with gold is permanent; it stays with you. It's only the items you find during the scenario (such as gear that mooks are using, or a cache of potions tucked away in a chest) that go away at the end of the scenario.

Silver Crusade 2/5

Not quite correct, no.

You purchase items at the beginning or the end of a session (or even during) and mark them on your inventory tracking sheet (ITS). Those items belong to your character, and carry over from session to session.

You can use items you find in a session, such as a potion, say cure moderate wounds, at no cost to you. At the end of the session, you get your gold rewards, and have access to the items listed on the chronicle sheet, so then you can purchase the items for use in later sessions. If you use an item you have purchased, then it gets marked as expended on your ITS.

When selling an item you have purchased, you must sell it at half of the purchase price. Items bought with prestige points may not be sold.

Edit: Ninjas. Also, Jiggy is very correct. Level One rebuilds.


DesolateHarmony wrote:
then it gets marked as expended on your ITS.

Alright. Good, that's cleared up.

What do player's / GMs use to ensure your Item Tracking Sheet is "Correct"?

Barring the honor system a less-than-morale player could write up a new ITS and Character sheet to juggle around items, yes?

5/5

Zombie Boots wrote:
DesolateHarmony wrote:
then it gets marked as expended on your ITS.

Alright. Good, that's cleared up.

What do player's / GMs use to ensure your Item Tracking Sheet is "Correct"?

Barring the honor system a less-than-morale player could write up a new ITS and Character sheet to juggle around items, yes?

Yes. A lot of PFS is based on the honor system. Honestly, if someone needs to cheat to enjoy playing a game, there's not a lot you can do...

EDIT: And a GM should be writing down the ITS purchases on the correct chronicles as well. Of course, nothing would keep him from reprinting and filling out chronicles if he was bent on cheating...

5/5 *

Zombie Boots wrote:

What do player's / GMs use to ensure your Item Tracking Sheet is "Correct"?

Barring the honor system a less-than-morale player could write up a new ITS and Character sheet to juggle around items, yes?

It is an honor system. But sheets are supposed to be checked by the GM before signing off the chronicle at the end. There is nothing else a GM is supposed to or can do besides checking math, and making sure there are no "extraneous" purchases like a level 2 character with a belt of dexterity +2.


Ok well, I suppose that is no real difference than other home games. Just need to check player sheets. Oh well.

I'm liking these fast replies. Thank you all =)

One last question. If a player buys an item with his starting/earned gold at the start of the session. Then during the session the player sells it for gold (Equal, higher, or lower than the item's real value).

At the end of the session the gold he obtained from selling the item is turned over to the Society- because it was gain during that session. The player does not get a refund on the item. It's simply gone and the player is SOL on the money/item he spent. Yes, no?

Silver Crusade 2/5

Zombie Boots wrote:

Ok well, I suppose that is no real difference than other home games. Just need to check player sheets. Oh well.

I'm liking these fast replies. Thank you all =)

One last question. If a player buys an item with his starting/earned gold at the start of the session. Then during the session the player sells it for gold (Equal, higher, or lower than the item's real value).

At the end of the session the gold he obtained from selling the item is turned over to the Society- because it was gain during that session. The player does not get a refund on the item. It's simply gone and the player is SOL on the money/item he spent. Yes, no?

As far as I know, the only amount you can sell an item for is one-half of the purchase price.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Zombie Boots wrote:
At the end of the session the gold he obtained from selling the item is turned over to the Society- because it was gain during that session.

No, he'll keep the gold.

It doesn't matter when something happens, it just matters what happens.

A player can gain gold by:
• Gaining the gold listed on a chronicle sheet
• Making a Day Job check
• Selling items they personally own
It doesn't really matter when these things happen (though it will tend to be the case that the vast majority will be between sessions). What matters that the gold gained from any of these things is kept, and gold gained any other way is not.

Similarly, a player can gain (for keepsies) an item by:
• Purchasing it with their own gold
• Rarely, gaining it as a special boon on a chronicle sheet
• Purchasing it with Prestige Points
Again, it doesn't really matter when this happens (but again, it will generally be between sessions), but any items gained through these methods are always kept while items gained by other means (such as looting the bodies) are never kept.

Basically, wealth/gear is independent of in-game events - transactions and in-game actions might coincide, or they might not. Either way, it has no bearing on the permanency of the transaction.

Hope that helps!

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