Aberrations and Fey


Homebrew and House Rules


I feel like these 2 make good enemies, at least in fluff. An "aberration" is either a blasphemous distortion of some real thing or perhaps an alien being while the Fey is the living embodiment of nature.

Then when you look at the two's stats fey often influence will and aberrations have good Will saves.

Anyway, I'm thinking of making an adventure area in a homebrew of mine: Hagsmire Swamp. Its an area where flooded coastal lowlands meet eldritch forests for temperate salt marshes, bogs and woods.

The ancient history of the land includes a meteor shower that came down and brought/encouraged aberrant development. But there's also a fairy tale element to most other parts of the homebrew world, so the fey are a heavy part of the landscape. Hagsmire Swamp then is where these 2 forces collide.

Does this seem feasible based on the powers and traits of these monsters, or do you think they would simply not care about one another? Also does anyone have any suggestions on how to develop an aberration/fey rivalry?

Silver Crusade

It does seem feasible and whether or not they'd care is dependent on if you're using the two Courts. Seelie Fey would absolutely hate and despise aberrations for the most part. Even the few good ones wold be suspect and watched for any sign of turning. The Seelie see it as their duty to protect beauty in all its forms, including the beauty of nature.

The Unseelie? They may not care at all. They may actually enjoy the chaos caused by aberrations and could occasionally help them secretly. They'd only really care if the aberrations started to intrude on their plans and schemes.


This is a rich issue. Some of the new fey in the beastiary 4 seem pretty abberant themselves.

The good one are very traditional protectors of nature and stuff. But the evil ones are weird; they've even introduced a "fey dragon" who's breath is basically entangle. Might be worth checking out.

The conflict would depend on the fey. Good ones want to defeat... evil ones want to BREED.


The way I use evil fey (I only have bestiary 1 & 2 and only occasionally cruise the SRD) is pretty aberrant already; that's why it seemed kind of like a no-brainer that the good fey would be against these things.

So if aberrations are very physical and most fey (at least the ones that I have easy access to) are very NOT physical, how would they battle? Well obviously the fey would need minions. Perhaps humans, elves or others? Indifferent or good fey would need to offer their minions something to motivate them to battle for them.

The capricious and chaotic fey have joined forces with:

- elves sworn already to a similar cause of protecting the woods
- humans and other urban dwellers who worship Erastil or Saranrae

I'm sensing a special organization coming together here. I don't know what to call them but they are aberrant hunters - rangers, clerics and other like-minded adventurers allied with the fey and bent on the destruction of the alien menace.

What do the fey have to offer? In my homebrew they're ageless (though they still need to eat, sleep, breathe) so they've got a lot of time on their hands and they're also highly skillful beings with weird magic that sometimes emulates what mortal magic does and other times just acts nutty. I'd imagine then that while these Knights Aberrant are out there hunting the creatures the fey at like their support network providing gear, ammo, intel and occasionally joining on some hunts.

Does this all make sense?

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