End of Scenario rolls


Pathfinder Society

Liberty's Edge

My bard has purchased an eagle. I took the rank in Handle Animal to train it myself. I have a friend who plays a druid who, when I started talking about it, offered to help in the training. My immediate assumption was she could not do so legally. But thinking further about it, considering the fact that spellcasters can trade spells if it doesn't interrupt the flow of the game, is it legal for someone to assist another in training their combat animal at the end of the scenario? Either with Aid Another or by making the Handle Animal roll themselves?

5/5 5/55/55/5

There's no actual timed "end" to the scenario so it should be legal. I don't know of a rule in place to push your DM into it if they won't let you though.

He can only try as many times as he has ranks in handle animal, and can take 10.

You can assist, but probably can't both train it at once.

Shadow Lodge 3/5

I'm pretty sure you can't take 10 on an assist, though.

Grand Lodge 1/5

But if you have 9 skill in it, you can auto assist. When Diplo PC does his diplo, everyone can auto assist if they have stat of 9+, since the lowest you can roll is a 1 and you only need a 10 to assist.

Sovereign Court 3/5

I thought training an animal was something only done between scenarios and not during, though animal companions aren't something I'm quite PFS-fluent in, so that could be wrong. If it is the case, then there are no other PCs, which is very similar to how one can't aid someone else's Day Job.

Grand Lodge 4/5

Eric Saxon wrote:
But if you have 9 skill in it, you can auto assist. When Diplo PC does his diplo, everyone can auto assist if they have stat of 9+, since the lowest you can roll is a 1 and you only need a 10 to assist.

Avatar-1 is correct, the rules state that you cannot "Take 10" whjile assisting. However, as Eric mentioned, it is still possible to get to a point where you can automatically succeed at a non-combat Aid Another roll when you have a +9 or better in the skill you are using to do the Aid.

A "1" would still fail at an Aid Another action for AC or to hit bonus in combat, since your Aid Another action is an attack roll.

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