| williamoak |
I would be curious as to how this rule would interact with items such as the ring of sustenance. It basically gives you 22 hours/day to use as you see fit.
Though I think the 4 hour thing is about "proper" creation (IE, 4h=4h), ratehr than creation in an unfit environement (4h=2h, non-continuous). Basically, if your work is non-continuous, you halve the time spent. (Although I could easily be wrong about that)
| Redjack_rose |
The following parts seem contradictory . . .This time is not spent in one continuous period, but rather during lunch, morning preparation, and during watches at night.
AND
If time is dedicated to creation, it must be spent in uninterrupted 4-hour blocks.
I would read that as "Can work 4 hours per day"
If that time is on breaks, during lunch, late nights, etc... then it only counts for 2 hours of progress.
If mid adventure you sit down and have 4-hours to devote, then you get the whole 4 hours of progress.
*Shrugs*
| Majuba |
As is made clear by the last sentence, the first refers to adventuring, the second refers to normal crafting. That is, dedicating time/days to crafting instead of to adventuring. It used to be 8-hours uninterrupted, but then there were questions of having lunch, and doing accelerated crafting in four hours.
I would recommend you use the http://paizo.com/pathfinderRPG/prd/magicItems/magicItemCreation.html#_magic -item-creation, instead of PFSRD.
| Matt Thomason |
That link doesn't work for me. What is it a link to? A different reference guide to PF?
Try
This OneIt's the official Pathfinder Reference Document on the Paizo site, rather than a third-party one.
| Joesi |
Though I think the 4 hour thing is about "proper" creation (IE, 4h=4h), ratehr than creation in an unfit environement (4h=2h, non-continuous). Basically, if your work is non-continuous, you halve the time spent. (Although I could easily be wrong about that)
Pretty much this.
Technically what it's saying is actually twofold:
1. that whatever you're crafting, you can't just spend 1-2 hours of a day crafting to finish crafting an item (which was maybe almost finished the previous day). You would have to spend a full 4 hours. Seems like a stupid rule if that's what it is intending though.
2. That when you're not dabbling in crafting while adventuring (rather fully crafting) you can't do it in 3 chunks of 2.7 hours, but rather no smaller than 2 chunks of 4 hours.
The first thing it's saying in #1 is probably pretty lame and could be ignored if you wanted to houserule it (or simply turn a blind eye), and the second one is a bit more relevant since it creates specifications to distinguish between dabble-crafting and dedicated crafting. Dedicated crafting obviously needs to have solid continuous time dedication, and this is just giving details about that.