alginon
|
Here is a question that I have for an upcoming adventure....
One of my players is a Summoner with his Eidolon. If I cast Dismissal on the Eidolon, he will return to his home plane if he fails his save.
But the Dismissal spell says there is a 20% chance for it to be sent to another plane. If this happens, can the summoner re summon him, or can he only summon him from his home plane?
Also, if he cannot re summon him, would you allow him to create a different eidolon, or quest to find his?
Thank you in advance for any help that you can provide.
Alginon
| MC Templar |
It's a class feature, it is not eliminated with a dismissal spell.
for the RAW interested, there is no reference to "home plane" in the eidolon description, only that the summoner can summon the eidolon.
The only way to prevent the summoner from being able to immediately re-summon the eidolon is sending it away due to death, which delays it 1 day.
The summon eidolon spell would allow a summoner to recover a dismissed eidolon in a standard action.
alginon
|
It's a class feature, it is not eliminated with a dismissal spell.
for the RAW interested, there is no reference to "home plane" in the eidolon description, only that the summoner can summon the eidolon.
The only way to prevent the summoner from being able to immediately re-summon the eidolon is sending it away due to death, which delays it 1 day.
The summon eidolon spell would allow a summoner to recover a dismissed eidolon in a standard action.
"A summoner begins play with the ability to summon to his side a powerful outsider called an eidolon." Now this denotes that the eidolon does have a home plane other than the Prime Material to be classified as an Outsider. (FYI) My player has created his summoner to deal with the Shadow Plane, so I would say that the Eidolon is from the Plane of Shadow.
"The eidolon cannot be sent back to its home plane by means of dispel magic, but spells such as dismissal and banishment work normally." This tells me that it is affected by the Dismissal spell.
As for the Summon Eidolon Spell, "This spell allows you to summon your eidolon even if it has been returned to its home plane due to damage." Again, this also notes that the Eidolon has a home plane. As for the spell description, it notes about summoning from the home plane, not another.
For the RAW interested, I pulled the quotes from the PRD.
| Nox Aeterna |
"The eidolon remains until dismissed by the summoner (a standard action)."
"A summoner begins play with the ability to summon to his side a powerful outsider called an eidolon. The eidolon forms a link with the summoner, who, forever after, summons an aspect of the same creature"
Does it matter you tossed it in another plane? Does it not? Who knows... in theory if your eidolon is not here right now you can call an aspect of it , note , it is not the actual outsider.
Nothing says you need to worry about where the real outsider is , honestly , you may not even be calling the real outsider since the start. It was always on its home plane and all the guy tossed around is an aspect the summoner made up.
Usually this changes a LOT deppending on the GM/player(backstory), but the fact is , if you follow RAW you will need to consider what are the RAW rules to aspects of outsiders.
| Majuba |
PRD wrote:If the eidolon is more than 10,000 feet away, it is immediately returned to its home plane.An eidolon sent to another plane by Dismissal will instantly return to its home plane.
Agreed, but it would make sense, if the 20% wrong plane is hit, to reduce it's hp to no more than 25% of normal as caused by extreme distance, no? {please note "make sense", not RAW}
Nox... the way you're reading it, would you agree the eidolon cannot have any gear that returns with it?