
Thazar |

This scenario is designed to be a whimsical play in PACG. It is loosely based upon what many RPG groups have faced before. A new DM trying to have fun with all the cool stuff when he/she builds a first adventure. :) Our group of five played this a couple of times and everyone had a fair amount of fun with it. Please post any feedback or suggestions below.
DM's First Adventure It is a night of high adventure as the party of brave hero's begins an epic quest to find and defeat the dreaded Sand Point Devil! The hero's will have to return to seek safety at The Temple when the enemy is too great... and they may even have to go to the Rusty Dragon to fortify their courage for the fights to come.
Setup: Select the locations below based upon the number of players as normal. Also select the villain as normal. Then take all of the named henchman plus the ally card Ilsoari Gendethus and shuffle them. Select random cards from this pile to provide either a henchman or villain for each location to be used. (eg : In a single player game you would select two cards and in a full group you would use all seven plus the villain.) If Ilsoari is already in a players deck select a random named ally from the box in his place.
Players: Location
1: Temple
1: Nettlemaze
1: Warrens
2: Woods
3: Deeper Dungeons
4: Farmhouse
5: Mountain Peak
6: The Rusty Dragon
Villain: The Sandpoint Devil (Ignore the Banish portion of the text on this card for this scenario.)
Henchmen: Tangletooth, Lyrie Akenja, Orik Vancaskerkin, Koruvus, Bruthazmus, Tsuto Kaijitsu, & Ilsoari Gandethus (ally card).
During This Scenario: This adventure uses all the named henchman from the base set and adventure 1. It also uses an ally with a unique power as one of the possible henchmen. Each location uses the rules as normal and each henchman uses their rules as normal. However, the Ally Ilsoari Gandethus cannot be used to close a location directly. Ilsoari Gandethus has a special set of text added for this scenario.
1 - The Sandpoint Devil is summoned on a 1 OR a 12.
2 - If the Sandpoint Devil is summoned search all locations for the Sandpoint Devil and move him to the active player to encounter. The Sandpoint Devil does not follow the "Summon" special rules in this instance and is a normal encounter with a villain. (Shuffle all decks as needed after this encounter if the game is still active.)
Reward: Each character chooses a random card of the type that is their favorite card. (eg : Valeros gets a random weapon and Seoni gets a random spell. Lem can choose any boon card but NOT a loot card.)