Weirdness, trying to make the best of it


Advice


So, my DM like to gift us the occasional thing for various reasons. He's using the relationship rules, and now that I'm "devoted" (and them to me) with a spellslinger, he's given me EWP (pistols) as the "bonus trait" (whether this is legit or not is not the issue).

Now, I'm a magus, so there's extremely little I can do with it. But there might be SOMETHING. I'm not very familiar with gunslinger's abilities. I was wondering how to make the best of it, without access to gunslinger grit/powers/etc.

So I've got a few ideas:

-Dragon pistol. If I combine if with alchemical cartridges, I could use this as an "efficient" way to deliver entangling shot to entangle or to dispose of swarms (with dragon shot)

-Regular pistol+enchanted bullets; if anybody knows any good "one-shot" ammo abilities, it could be cool. Then again, I wouldnt have more than one/two shots AT MOST

-Pepperbox+increased range; this could allow me to hit effectively up to 40 feet away. Not great, but this would allow the occasional full attack (though I'd hardly use it often).

If this can become useful enough, this might be worth taking the quickdraw feet (and become a switch-hitter of sorts). I dont think i'd want to take amateur gunslinger though. So what's the best option? I dont want to waste this GM gift, but I'm unsure of the best way how.


Keep a double barreled rifle handy. Use your arcane pool to make it magic and shocking. You can target touch AC up to the first two ranged increments with an advanced firearm so that gives you 2d10+2+2d6 or whatever energy type you imbue it with. Reloading hands is a second level spell which will give you a free reload each round with free conjured ammunition once per round, letting you get a good hit in at a long distance many rounds in a row. I also recommend deadly aim and/or vital strike.


UNfortunately, I'm not proficient with 2-handed firearms (just 1-handed). Thanks for the tip though. The feat investment would be too steep though.


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