Settlement Sheets vs Kingdom Sheets


Advice


Hello. I am currently in the process of building a campaign setting that I plan on running and am detailing out the first town. I have nearly finished the Settlement Sheet from the GameMastery Guide when I realized that I had purchased Ultimate Campaign when it came out, but due to real life stuff I have not had much time to go through it. So I started reading though the section on Kingdom building.

Based on my understanding of the rules so far using Ultimate Campaign looks like what I would like to do, however I believe I am either misunderstanding the District grid map or something.

According to the book each lot is to be treated as 750 feet per side. So a single lot building sits on a huge amount of land then? That doesn't make any sense to me. Normally buildings are crammed together in towns for easier defence and such. I get a District can be approximately a square mile, Districts can be huge.

The first town is a large town and normally in the past I have had about two or three Inns and or Taverns (or combinations of) among other shops, a few smiths, stables, etc.

So would I just use 1 building type for the purposes of utilizing the Kingdom Rules and on the map go about as business as usual or ?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

A "lot" is assumed to contain numerous buildings, at least one of which is the building type the kingdom has purchased. So a lot containing a house is assumed to be several residential properties of decent quality (compared to the slums of a tenement). In addition, buildings will have an appropriate support structure, so for example an inn will have areas for livestock, possibly a small bakery, a brewery, and places for the employees to live, as well as some small shops and workshops (perhaps a carpenter for furniture and a seamstress). These "supporting businesses" aren't the primary focus of the lot, but can be assumed to be present simply because of the needs of the lot, and their impact on the settlement/kingdom is rolled into the stats for the "primary business".

Because we all know that settlements are rarely tidy, and hugely unlikely to be square, you can spread lots and supporting businesses around your "real" settlement map however you like. I would suggest attempting to stick close to the limits about adjacent buildings/features, but other than that, map your city out however you wish.


Chemlak wrote:

A "lot" is assumed to contain numerous buildings, at least one of which is the building type the kingdom has purchased. So a lot containing a house is assumed to be several residential properties of decent quality (compared to the slums of a tenement). In addition, buildings will have an appropriate support structure, so for example an inn will have areas for livestock, possibly a small bakery, a brewery, and places for the employees to live, as well as some small shops and workshops (perhaps a carpenter for furniture and a seamstress). These "supporting businesses" aren't the primary focus of the lot, but can be assumed to be present simply because of the needs of the lot, and their impact on the settlement/kingdom is rolled into the stats for the "primary business".

Because we all know that settlements are rarely tidy, and hugely unlikely to be square, you can spread lots and supporting businesses around your "real" settlement map however you like. I would suggest attempting to stick close to the limits about adjacent buildings/features, but other than that, map your city out however you wish.

Thank you.

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