| Morval |
Morval wrote:
Ground Pound: take double the damage normally dealt by that bludgeoning weapon
Does this mean double the damage that the creature can do with the weapon (STR and other dam bonuses) or just one more die that weapon uses?
Looks like Herolab implements it as one extra die plus the usual damage bonuses. So a weapon that does 1d8 +8 for example would do a ground pound of 2d8 +8.