blackbloodtroll
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The Trapper Ranger archetype is here.
You can stack this archetype with the Guide, or Freebooter archetype as well.
calagnar
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Kankuro your new to PFS so I'm guessing that you only have access to core. There are a few ways to build a good rogue. Can you narrow down what you want to be good at. There are other classes that can do the same thing as a rogue but they require you to own the additional resource for PFS.
General purpose rogue build.
Human Rogue
Str 14
Dex 17 (15+2)
Con 14
Int 14
Wis 10
Cha 8
Skill Ranks: 11/Level
Traits: Reactionary, Loyalty (Grand Lodge)
Feet: Weapon Finesse, Improved Initiative
Special Ability's: Sneak attack +1d6, trapfinding
My best suggestion. This build can do the rogues job. However it has the advantage of much higher versatility then rogues can get. This is using Core rules only. There are a few spells out side of core that can greatly improve your over all ability's. But they are not needed to make a effective Bard.
Human Bard
Str 14
Dex 17 (15+2)
Con 14
Int 12
Wis 7
Cha 14
Skill Ranks: 8/Level
Traits : Reactionary, Vagabond Child (Urban) Disable Device as a class skill.
Feet: Weapon Finesse, Improved Initiative
Spells: Cure Light Wounds, Detect Secret Doors
Special Ability's: Bardic knowledge(+1 To all Knowledge Skill's, Can use knowledge skills untrained.) , bardic performance (6Round/Day), cantrips, countersong, distraction, fascinate, inspire courage (+1 competence bonus to hit and damage, +1 Moral bonus save vs. Fear. This affects any one that can hear, or see you. Dependent on the type of Performance.)