| OmNomNid |
Not that important at the moment for me, as I have no immediate urge to run it, but I just realized the perfect way to handle 'anime levels' without having to rewrite the base Pathfinder rules.
I was using the bathroom during my Friday night game and contemplating a player's requests. In the past one of the first games I had ever ran was a Naruto game. But the rules were insane and caused more fighting than fun; despite that it is fondly remembered by my players, who want me to run it again. I haven't though because it means changing s much for Pathfinder to make it work. Or so I thought.
But tonight it hit me: Mythic Tiers! Not as is mind you, but what if someone just made their own mythic classes to strap on to players that came with their own abilities instead of converting every rule and class to fit the norm. It was here I realized this didn't just have to be for Naruto games, but for any game set in a strong world or one with unique mechanics.
Does this sound like a good idea to anyone? I figure I'd try a shot at making this system work and then considering my player's request; but I need to be seen if it can be done first. To give an idea of what I mean, let's use an example. Say a player is inspired by Rock Lee and they want to start their Shinobi career. They would build their character as a level 1 Fighter/ 1st tier Taijutsu Specialist.
Thoughts?
| OmNomNid |
I know and I love GURPS. However the people I play with refuse to touch anything not d20 or 40k RPG/d100.
Furthermore, I see a lot of posts asking for conversion rules to play things like Naruto or even DC with the Pathfinder set and I'd figure I'd share this idea.
Finally, I actually own the Pathfinder rules (Core and then some). Meanwhile I have been in a GURPS game and know the basics, but own only the 4th Edition Magic book, so that's kinda a brick wall.