| Leirza |
Hey,
First time I am posting here!
I am currently building a new character and I was wondering if you guys has any ideas about something I could do wrong on the character.
I only have access to the core.
I want a character that will be able to do a good amount of damage in combat while being able to be useful out of combat. (Disguise, Bluff, diplomacy)
Is there something you are suggesting to remove or to add?
Thanks!
Race : Kitsune (The kitsune gains +1/6 of a new rogue talent.)
Class : Rogue (Archetype : Kitsune Trickster)
Stats : 11 STR (+0) / 16 DEX (+3) / 12 CON (+0) / 12 INT (+1) / 8 WIS (-1) / 16 CHA (+3)
Light Load : 38 lbs ; Medium Load : 39-76 lbs ; Heavy Load : 77-100 lbs ;
Possible equipment : Sword of Subtlety x2 , Headband (+2 INT / +2 CHA), Belt (+2 DEX/ +2 CON), Cloak of Resistance, Ring of Protection, Amulet of Natural Armor, Mithril Chain Shirt / Celestial Armor, Boots of Striding and Springing
Lvl.1 : Feat : Two-Weapon Fighting
Lvl.2 : Rogue Talent : Finesse Rogue
Lvl.3 : Feat : Realistic Likeness
Lvl.4 : Rogue Talent : Weapon Training (Short sword)
Lvl.5 : Feat : Outflank?
Lvl.6 : Rogue Talent x2 : Black Market Connections?/Fast Stealth? & Offensive Defense
Lvl.7 : Feat :
Lvl.8 : Rogue Talent : Combat Trick (Improved Two-Weapon Fighting)
Lvl.9 : Feat :
Lvl.10 : Advance Talent : Crippling Strike
Lvl.11 : Feat : Improved Critical (Short Sword)
Lvl.12 : Advance Talent x2 : Opportunist & Entanglement of Blades
Lvl.13 : Feat :
Lvl.14 : Advance Talent : Redirect attack
Lvl.15 : Feat :
Lvl.16 : Advance Talent :