
sc24evr |
My question is, can you use a card that "reduces combat damage" if that damage is being brought to you by the power of a monster. Some monsters do damage before the encounter. Sometimes the power of the monster states that the damage may not be reduced but sometimes it doesn't state that. IT would seem to me that you can't ever use a "reduces combat damage" card to reduce the damage from a power of a monster, but only damage dealt from the combat check. Any thoughts?

Mechalibur |

Sometimes the power of the monster specifies that it's dealing Combat damage and in that you can use it. If not specified than it's not Combat damage.
Combat damage is also any damage dealt by the difference between your roll and the monster's difficulty, right? (Unless otherwise specified)

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The damage will typically state what kind of damage it is [Combat, Fire, etc.]. If it doesn't then it is generic damage. Cards will typically state what kind of damage it can prevent. So if it says it prevents Combat damage, then it only prevents that, so can't be used on say Fire or generic damage. Now, to confuse it even more, if the card doesn't state what type of damage it prevents, it can be used on any kind of damage.
So if the Armor card states reveal to prevent 2 Combat damage. That power can only be used for Combat damage. If it has another power that states it can be discarded to prevent all damage, then that power can be used for any kind of damage, Combat, Fire, generic. Remember you can only use one power on each card.

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I'm pretty sure there are a couple of barriers that don't specify the type of damage though. That is where the generic damage comes from.
If the damage is coming from failing a Combat check, it's combat damage. I believe that everything else in the game that deals damage specifies the type of damage it deals—there's no such thing as generic damage.

Tracker1 |

So, Blackfang will pretty much always do his 1d4-1 damage and there's no good way to prevent it (outside of that one potion)?
No, you can play any card that reduces all damage. An armor that says you can bury it or banish it will work. Also, some items will do it., and maybe an ally. You have some options.