| HeIsMyPossum |
I had a hilarious idea for a build today. Lemme me know what you guys think from a RP point of view. I think it would be a lot of fun:
As the title suggests, this is basically a WWE superstar build. It would be hilarious as a support class.
Your character would be a king of the ring. Taking on any foe and would be a tripping specialist. But tripping isn't very "WWE"-esque now is it? That's where things get interesting!
Here's the build:
Note: This requires you to re-spec one skill in order to get everything at level 6. Otherwise you can achieve this at level 7.
Required: Level 6 Human Manuever Master Monk
Ability Scores (25-point buy):
STR: 8
DEX: 20
CON: 14
INT: 8
WIS: 15
CHA: 10
This could be adjusted quite a bit. You'd want a high DEX score. Luckily, because of the pre-req skipping of the monk, you can be a big dumb meat head and it doesn't matter. I gave CHA a small boost because you'll want to be able to act/perform for a crowd :)
You could also mix this up and take down CON and WIS, but he needs HP and WIS is a Monk ability score so I didn't want to make it too restrictive.
You could also restructure this build to be a Hulk Hogan raw-strength build. I made this into a sort of Rey Mysterio/Luchador kind of character. The character would be taking down opponents with crazy aerial maneuvers, not just raw strength.
Feats:
0 Level (Monk Feats):
1) Improved Unarmed Strike
2) Stunning Fist
3) Flurry of Manuevers
1st level (3 feats, 1 regular, 1 monk bonus, 1 human bonus:
1) Weapon Finesse (regular)
2) Dodge (human bonus)
3) Improved Trip (Manuever Master bonus)
2nd Level (1 bonus monk feat):
1) Combat Reflexes
3rd Level (1 regular feat):
1) Ki Throw
4th Level (None)
N/A
5th Level (1 regular feat):
1) [Any] Suggestions welcome!
6th Level (1 bonus monk feat and 1 retrain):
1) Retrain Dodge --> Mobility (for Combat Patrol next level)
2) Greater Trip
7th Level (1 regular feat):
1) Combat Patrol (APG)
The core of the build is Greater Trip + Ki Throw. In my mind, it's basically like doing a suplex, powerbomb, etc. You pick up your opponent and SLAM them down doing damage (Attack of Opportunity from Greater Trip) with your unarmed strike. All others gain an AoO if they are threatening that square. According to RAW they would get the AoO before the Ki-Throw, but you could talk to your GM about the idea behind this build and see if they want to make an exception. That would make it much more powerful, but would fit the idea a little better I think. Either way works though.
Later, you get combat patrol and combat reflexes. Anyone who enters your domain GETS THE PAIN BROUGHT UPON THEM. YOU WILL SLAM THEM ALL OVER THE RING AND MAKE THEIR MOTHER'S CRY BECAUSE OF WHAT YOU'VE DONE TO THEM. I DARE YOU TO STEP INTO THE RING WITH THIS MONSTER FOR YOU WILL NOT LAST A FULL ROUND IN A STEEL CAGE MATCH WITH THE CHAMP!
Etc. Etc.
What do you guys think of the idea?