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From page 24 of the latest Guide to Organized Play:
Quote:
All spells and effects end at the end of a scenario with
the following exceptions:
• Spells and effects with permanent or instantaneous
duration that heal damage, repair damage, or remove
harmful conditions remain in effect at the end of the
scenario.
• Afflictions and harmful conditions obtained during
a scenario remain until healed and carry over from
scenario to scenario (except in specific instances as
noted on Page 22).
• A character may have one each of the following spells that
carries overs from scenario to scenario: continual flame,
masterwork transformation, secret chest, and secret page.
I'd call this an effect. So no permanent bindings in PFS.
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There is a "True Name" arcane discovery that is disallowed for PFS, so my thoughts would be towards no. It seems like the way you want to know a true name is different than the discovery, so some mileage may vary. Knowing a true name is a very strong bargaining chip, and for PFS it's even stronger, due to the 4-hour time slot of a scenario. There's no repercussions to knowing an outsider's true name in PFS like there would be in a full campaign.
Quote:
Discoveries: arcane builder arcane discovery, golem constructor arcane discovery, true name arcane discovery, staff-like wand arcane discovery are not legal for play.