CMB Improvements for odd Lore Warden / Martial Artist / Cleric Build?


Advice

Silver Crusade

Hello,

I come to you for advice on an admittedly strange build that focuses on being a highly mobile, light armor, Reach/polearm combatant that dabbles in other things (a little healing, Int skills, etc.). I realize the build below cannot be 100% optimal for CMB/Tripping, but "close enough" will suffice. Could you please look over this and make suggestions? Advice should ideally be PFS legal. Character is currently level 2 (Lore Warden 1, Martial Artist 1) so those aspects cannot easily be changed.

Goal: Improve Tripping as a primary goal, improve Dirty Tricks as a secondary objective. I'm especially interested in Items that will help.

Human Lore Warden (Fighter) 9, Martial Artist (Monk) 2, Separatist Cleric of Milani 1, CG Align.

Str 17, Dex 14, Con 14, Int 13, Wis 10, Cha 10.
Attribute-ups will be +1 Wis at Level 4, +1 Str at 8, and +1 Str at 8.

Traits are Threatening Defender and Carefully Hidden.

Weapons: Horsechopper. Morningstar, Dagger, and (Martial Artist) Improved Unarmed Strike are backup. Armor is/will be a Chain Shirt, likely of some special material.

Current Feats: Fast Learner, Power Attack, Weapon Focus (Horsechopper), Combat Reflexes, and the usual Monk automatic feats.

Cleric Domains: Freedom, Travel (Travel gained via Separatist archetype).

Planned level progression:

3 - Lore Warden 2. Gain Combat Expertise, Improved Trip, Improved Dirty Trick.

4 - Separatist Cleric 1. Wis 11 means only 1 normal spell plus the Domain spell per day.

5 - Lore Warden 3. Gain Toughness feat and the class-granted CMB/CMD bonuses.

6 - Martial Artist 2. Gain Dodge (and Evasion).

7 - Lore Warden 4. Fury's Fall.

8 - Lore Warden 5. Greater Trip and Greater Dirty Trick.

9 - Lore Warden 6. Quick Dirty Trick.

10 - Lore Warden 7. CMB benefits improve to +4. Planning on Furious Focus feat but open to other ideas.

11 - Lore Warden 8. No special plans here.

12 - Lore Warden 9. Also no special plans here.

Given my bizarre build (I would like to keep the class progression as-is if possible), can you think of any Item purchases (or Feats, if need be) that would help get my CMB up for Trip and/or Dirty Trick? I am happy with every other aspect of the character, so just need a little nudge to get these to decent values.

Thanks for any thoughts you can offer!

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