Morkant
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How do you handle a wand of cure light wounds in a Graveknights Sacrilegious Aura?(normally it requires a concentration check.)
Secondary question, would a character know they were in his aura without checking in anyway?
To save space I put it in a spoiler:
aura of intense evil and negative energy in a 30-foot radius.
This aura functions as the spell desecrate and uses the
graveknight’s armor as an altar of sorts to double the effects
granted. The graveknight constantly gains the benefits
of this effect (including the bonus hit points, as this aura
is part of the graveknight’s creation). In addition, this
miasma of fell energies hinders the channeling of positive
energy. Any creature that attempts to summon positive
energy in this area—such as through a cleric’s channel
energy ability, a paladin’s lay on hands, or any spell with
the healing subtype—must make a concentration check
with a DC equal to 10 + 1/2 the graveknight’s Hit Dice + the
graveknight’s Charisma modifier. If the character fails,
the effect is expended but does not function.
Starglim
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The additional effect applies to creatures trying to evoke positive energy. A wand is not usually a creature.
If a GM decides that the wand needs to check against the aura, it has the necessary statistics to make a Concentration check (caster level and casting ability score), edit: but a wand of cure light wounds is unlikely to succeed.
Morkant
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I'm GM'ing this game and I wanted some clarification. As I read it again, it does say creature as you pointed out Starglim. Thanks so much for your advice, I will rule it as NOT a creature and allow the wand to work.
Do you have any thoughts on my second query about the characters knowing that they are in this aura to begin with?