Magic Is Life trait and Permanency


Rules Questions


1 person marked this as a favorite.

Just noticed the Magic Is Life trait in Ultimate campaign- sounds pretty good. Trait bonus vs. death effects and automatic stabilizing "while under the effects of a spell." It seems to me that if you had a cheap spell like Detect Magic cast on you with Permanency, you would always be "under the effects of a spell."

Unintended interaction? It's almost like buying the Diehard feat for 2500gp, except you can't act but do get a save bonus and whatever spell you tacked on.

Shadow Lodge

Why bother with a permanent spell? If you're a spellslinger, just stick with something simple like Mage Armor. Lasts an hour a level, and doesn't cost 2500gp each time you need to cast it on yourself, in case someone dispels it. I've no doubt it would work as you mentioned, but I wouldn't be willing to pay for it.

I'm fairly certain that, while it was not specifically planned to work alongside the Permanency spell, the fact that you can have spells lasting for hours, even days on yourself, was taken into consideration.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Magic Is Life trait and Permanency All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions