tcharleschapman
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I need a clarification on something. I am running "Skull & Shackles" and many players are taking advantage of an unconventional campaign to run characters they wouldn't usually get to. One of them is running a cleric of undeath, creating undead minions. Fine by me as long as he can handle the rules. His first idea after I asked him what sort of undead he needs for tokens for Maptool, he came back and said he is trying to figure out the cost of a skeletal whale with a battering ram attached. Now, the ram is no problem. You can attach a ram to a boat, no reason you can't pay someone enough to deal with an undead whale and attach one to it's snout.
My concern is skeletons in water. Or zombies for that matter. In the end, is there any sort of undead that can still swim that is a base character that just gains the template?
tcharleschapman
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All right, so that answers that. Sweet! I also am recommending that instead of a skeletal whale using a Fast Zombie template. Based on this picture, and going off of the flying rules because without webbing you can't fly, therefore without a tale or other means of swimming, you can't swim, there is just no way it would work.
NOW, another question. A skeleton falls off the side of the boat and goes 1 mile or more below the surface. It is now under approximately 176 atmospheres of pressure. Can it move?
| mplindustries |
Based on this picture, and going off of the flying rules because without webbing you can't fly, therefore without a tale or other means of swimming, you can't swim, there is just no way it would work.
Well, obviously, skeletal humans can't walk around. Without muscles, ligaments, and tendons, you can't walk, there is just no way it would work.
Oh, right, except magic.
tcharleschapman
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Then why give them a strength score?
Using the answer of "Magic" doesn't mean anything. Does that mean that, because of magic, a skeleton can lift more than it's strength score allows? I'm asking this because it will come up.
I've posted this under rules looking for a clarification. If you can clarify without being condescending, I would appreciate it.
| Ximen Bao |
Then why give them a strength score?
Using the answer of "Magic" doesn't mean anything. Does that mean that, because of magic, a skeleton can lift more than it's strength score allows? I'm asking this because it will come up.
I've posted this under rules looking for a clarification. If you can clarify without being condescending, I would appreciate it.
The rules for magically animated skeletons means that it can lift what its strength score allows according to the rules, because in this universe that's how skeletons work, despite the fact that they couldn't lift anything at all in our world.
Similarly, the rules for magically animated skeletons means that it can swim at what its swim speed allows according to the rules, because in this universe that's how skeletons work, despite the fact that they couldn't swim at all in our world.
I believe that was the point trying to be made.
| Gauss |
tcharleschapman, you asked your question and was given the rules answer but instead of accepting that you posted that you would ignore it and house rule that skeletons cannot swim based on an unrelated rule and upon real world skeletons. That is what opened the door to the subsequent comments regarding "it's magic".
You have your answer, except for flying, a skeleton retains all movement types of the original creature.
If you wish to make and post house rules regarding the answer then I suggest you take it to the house rules forum.
- Gauss