| BishopMcQ |
Our home group has been playing with the Psionics rules for awhile. I put together an archetype build for a cleric that uses some of the "network" stuff, to heal at range with the sacrifice of all Channeling.
Cleric of Unity
Unification (Su) A Cleric of Unity channels positive energy in order to create a coterie between himself and others. As a standard action, a cleric can unify a number of willing targets equal to his Wisdom modifier or half his cleric level, whichever is higher. The cleric must have line of sight to each target, each target must have a Wisdom score of at least 1, and all targets must be within Medium range (100 ft. + 10 ft. per class level). A cleric's can never unify members than his class level. The cleric is always considered a member of the coterie and does not count against this limit.
The cleric can choose to remove a member as a free action on his turn, and any member can voluntarily leave the coterie as a free action on their turn. Any member whose Wisdom drops to zero or who moves out of range of the coterie is automatically removed. If a member enters a anti-magic field, the connection to the coterie is suppressed until that member leaves the field. A member who leaves the coterie for any reason immediately loses any and all benefits they may have gained from being a member. A cleric is aware of the status of his coterie and can, roughly, sense the presence of each member, although beyond telling if such a creature is still a member, this has no mechanical benefit until higher levels.
A cleric can cast certain spells through his coterie. If a spell specifies one or more willing targets (or is harmless) and has a range greater than personal, he can cast the spell on a member of his coterie regardless of the range of the actual power. All other non-range restrictions still apply. Only Divine spells may be cast this way.
At 15th level, a cleric's coterie range is limitless on the same plane as the cleric.
At 19th level, a cleric's coterie reaches even across to other planes and dimensions.
Convergence (Su) At 5th level, a Cleric of Unity can bolster his coterie by placing spells in a sustained matrix of positive energy. The cleric casts these spells normally, and they are maintained in the matrix until activated by a member of the coterie. All determinations required in the casting of the spell must be made at the time of casting (energy type for Resist Energy etc.). The Cleric of Unity can maintain up to his class level in spell levels within the convergence. Unused spells in the matrix are lost when the cleric prepares his spells again.
As a Swift Action, any coterie member can call on one of the spells placed in the matrix. As a Standard Action, spells within the matrix can also be spontaneously converted to curative spells of the same spell level or lower.
Status (Su) At 4th level, a Cleric of Unity gains more information from the coterie regarding their condition. This ability functions as the Status spell, and affects all members of the coterie as long as they remain in it. At 19th level, this effect will function across other planes.
These abilities change and replace a Cleric’s ability to Channel Energy.