Hoodlum NPC class (inspired by the Thug)


Homebrew and House Rules


Hoodlum
Alignment: Any.

Hit Die: d8.

Class Skills
The Hoodlum can choose any 10 skills from the Rogue’s skill list to be class skills.

Skill Ranks per Level: 4 + Int modifier.

Class Features
The following is a class feature of the Hoodlum NPC class.

Weapon and Armor Proficiency: The Hoodlum is proficient in the use of all simple and martial weapons and with all types of armor and shields.

Hoodlums would progress like an Aristocrat but would have a good Fortitude save instead of a good Will save.

The Hoodlum is the anti-aristocrat; they have a lower socioeconomic status background. They have some thieving ability but a more combative upbringing. Although this is their training, they are free to chose any (alignment) path for their lives.

This class was inspired by the Thug NPC class. Does this balance with the other NPC classes?

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