| Yepyepyep |
So I thought I had all the rules to this city management thing down until I ran across page 83 where it talks about accumulating income while you are gone. It states:
If you were away for multiple days, attempt one capital
check for each day you were away (if the number of checks
is enough to be cumbersome, take 10 on these checks). For
every 7 days you’ve been away from the settlement (whether
they were downtime days or not), reduce the total amount
of gp earned by 7 and reduce the Goods, Inf luence, Labor,
and Magic earned by 1 each (minimum 0).
I'm planning on having a cohort manage all my stuff while I am away. They will be in charge of collecting income, making sure businesses are running properly, etc. I will also have some managers in buildings. Having a cohort contact your businesses prevents mutiny and loss of said business, but for some reason because you are gone for a week that business earns less money? If I have a bar that earns 2 gp a day, and I am gone for two weeks and come back, I make 14 gp instead of 28 gp? Just because I was out of town? This makes no sense at all. Did everyone decide to not work anymore because I was gone?
| Chemlak |
Pretty much yes to your last question. I can guarantee you that if the boss is away for an extended period, the workers slack off. And the longer he's away, the less productive they become. This can be mitigated by appointing middle management, but the rules operate on the assumption that there are only three levels of employment in the business: owner, managers, employees.
You could easily make it more like a modern business by adding in additional layers of management, each of which would slow capital attrition, but it would be a house rule.