Re vamping Scry


Pathfinder First Edition General Discussion


So I have been looking at scry and have found it to be... basically a broken spell.

Scry spells are either useless or over powered depending on how you read and use them.

easy to resist, takes forever to cast (except greater), darn near announces its presence, a person scrying some one is almost as likley to give up more information about him/her self than gather anything viable from the target.

at the same time If it were good enough to be useful it could break all kinds of things, why bother with apies and traitors, every one knows the danger of scry-port tactics, and do we really need players spamming scry to fast forward through all of the fun parts of an adventure?

So I am trying to figure out how to make scry more useful.

First I think we have to decide if the spell is meant to be offensive or just utility.

Offensive means I can use it against my enemies, Utility means its more of a tool to enhance ones own forces. A leader for example may use scry to keep an eye on his forces, or to communicate with an important person at a given time.

Or maybe its supposed to have some other use entirely... like just a way to let the players know that the bad guys are on to them.

I am trying to think up ways it can be used as is or that i may house rule to make it more useful in one way or another.

I welcome any input.

Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / Re vamping Scry All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion