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If an aasimar (or elf) oracle puts their favored class bonus into a single revelation every level until 14, they'd have an effective level of 21. How does work with the following revelations?
1) Spirit of the Warrior (Ancestor mystery) - Does the oracle's BAB become +21, or does it remain at +20? If it goes to +21, Do they gain a fifth attack?
2) Channel (Life mystery) - Does the oracle go to 11d6 worth of channeling ("...plus 1d6 points of damage for every two cleric levels beyond 1st..."), or do they remain at 10d6?
3) Bonded Mount (Nature mystery) - With an effective druid level of 21, how does that work with the animal companion chart? (Technically, this would also affect humans with the Huntmaster feat at level 20.)

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Effective level has no cap.
However, there is no progression on iterative attacks with a BAB above 20 or animal companions.
Abilities that increase in effectiveness with level and have to stated level cap will continue to increase.
A level 20 oracle with Spirit of the Warrior only has 4 iterative attacks, but will most likely hit with all of them.

mdt |

1) His BAB is +21. He gains no extra attacks, he just hits better with the 4 he has.
The amount of damage dealt or healed is equal to 1d6 points of damage plus 1d6 points of damage for every two cleric levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from channeled energy receive a Will save to halve the damage. The DC of this save is equal to 10 + 1/2 the cleric's level + the cleric's Charisma modifier.
2) He will heal 11d6 on his channel, and the DC of the save is 10 + (21/2) + CHA Bonus. Channel has no cap on the bonus, it's a derived formula based off level (or in this case, effective level).
3) The animal companion table only goes up to level 20. Since this is a capped class ability, having an effective druid level of 21 does nothing for you.

Chris Kenney |
is it really legal to get a +1 bab every 2 favored class bonus?
Well, since it's for a number of rounds equal to 1/2 (effective) level per day I can't really see it as a huge deal - you can't meet BAB prerequisites on such a short duration, and while it can start getting you an extra iterative early it's not as good as haste by a long shot. If it were longer lasting I could see more problems.
EDIT: Also, reading it over carefully you can't even pick it up until 11th level. Since it's arguable whether you can improve a revelation you don't actually have (and absent an explicit say-so otherwise by a developer I would say you can't) we're talking about +4 BAB over level at 20 - hardly game breaking.

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2 people marked this as a favorite. |

Why does everyone(Ok, three posts now) seem to treat the animal companion table as some sacred and undecipherable tome? It's not, it's the perfectly standard progression of a critter with the animal type, by and large.
Check it out, look at the animal type, compare to the BaB, Saves, Skills, and Feats given on the chart. The chart is there for convenience(And the bonus tricks and str/dex boosting). Even the parts that aren't directly animal template related(bonus tricks, str/dex boosting) are cyclic(+1 per 3 levels to str/dex, one higher for tricks, +2 per 3 for natural armor).
Building a level 21 animal companion is pretty easy. Should you? That's another question.

Charender |

Why does everyone(Ok, three posts now) seem to treat the animal companion table as some sacred and undecipherable tome? It's not, it's the perfectly standard progression of a critter with the animal type, by and large.
Check it out, look at the animal type, compare to the BaB, Saves, Skills, and Feats given on the chart. The chart is there for convenience(And the bonus tricks and str/dex boosting). Even the parts that aren't directly animal template related(bonus tricks, str/dex boosting) are cyclic(+1 per 3 levels to str/dex, one higher for tricks, +2 per 3 for natural armor).
Building a level 21 animal companion is pretty easy. Should you? That's another question.
Because the progression beyond 20 isn't explicitly spelled out.
That means that while you could guess what the progression should be, it is basically up to your DM as to what the progression actually is.

mdt |

Because the progression beyond 20 isn't explicitly spelled out.That means that while you could guess what the progression should be, it is basically up to your DM as to what the progression actually is.
Plus multiple dev feedback that class or feat options that don't specifically give a 'per x levels' definition do not continue past 20, while those that do give a 'per x levels' do.
Example, the human racial option that gives you 3 skill focuses has a progression you could work out as a mathematical progression (if I remember the levels correctly), but it doesn't specify what they are, so you can't extrapolate it.

Charender |

Charender wrote:
Because the progression beyond 20 isn't explicitly spelled out.That means that while you could guess what the progression should be, it is basically up to your DM as to what the progression actually is.
Plus multiple dev feedback that class or feat options that don't specifically give a 'per x levels' definition do not continue past 20, while those that do give a 'per x levels' do.
Example, the human racial option that gives you 3 skill focuses has a progression you could work out as a mathematical progression (if I remember the levels correctly), but it doesn't specify what they are, so you can't extrapolate it.
Yes, but I think the lack of an explicit table beyond 20 is more of a factor.
I might be able to convince my DM that the table continues past level 20, but if he decides it continues at half or double the pre-level 20 rate, he is by definition right no matter what he does because it is rule zero vs nothing.

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First off, thank you all for the replies!
Seems like, for the animal companion, you might as well stop putting favored bonus into it at 12, since any more wouldn't benefit. Now if only Hero Lab would work with the favored class bonus correctly, sigh...
(Maybe Paizo can expand the animal companion chart in Mythic Adventures?)

Mekkis |
1) Spirit of the Warrior (Ancestor mystery) - Does the oracle's BAB become +21, or does it remain at +20? If it goes to +21, Do they gain a fifth attack?
I believe it might bring BAB to +21. However...
Note that no character can have more than 4 attacks based on its base attack bonus.
This is reflected in several monsters like the Solar.