| garvdart |
very situational but figured I should ask since I am about too enjoy a encounter where my create pit could pose such a question...this is a double post one under create pit and one here.....we meet tonight and this just occurred too me....
create pit and items object/ environmental hazard at its edge....
I am currently in a prepared area where we are awaiting our foes there are several statues that weigh nearly 1500 lbs.. if I create the pit so the edge of it is directly underneath the statue...will it cause it too fall....and cause damage after the fact....and sorry but dropping something about the size / weight of a car....from 30' .....if that happens....
reasons asking is at the edge pc's get a reflex save, too see if they fall in...what do you think the statue is now unbalanced save for unattended object...
so intended victim/victims get a lovely 10' falling boulder/ceiling of death...it is a 15' tall statue weighing over 1500 lbs......that would tumble down ...since taking time into account say next persons round....action...
damage dice and thoughts...
other thoughts would be create pit+ wall of stone/fire.....
directly at the edge of the base of the wall created....creating a toppling effect have fun with it....
got a lovely pit that doesn't trigger invisibilty...I think since it is not a attack roll...effect the ground beneath.....a persons feet...they drop...take damage, then huge statue falls on top........
other fun environmental issues....
lava, water, acid pool, loose sand, gravel, along the base of something like a hill mountain.... or a area full of rocks/ boulders, what is the slope of the edge I would think 5ft with a 45degree angle....too cause the reflex save...?
let me know what you think...
| Strannik |
The spell itself only mentions that creatures are subject to the spell. That being said, it sounds completely reasonable for objects to be subject to the spell as well, but I imagine there may be some table variance here. I would probably allow a reflex save to avoid the falling object, but that's just me making something up, not anything official.
I've never played w/ a GM that would allow invisibility to stay up when casting Create Pit (nor would I). The reason is from this line in the Invisibility spell description, "For purposes of this spell, an attack includes any spell targeting a foe or whose area or effect includes a foe."
Falling objects You would just need to determine the size of the falling object, remember that the object probably wouldn't fit in the pit if it were huge or larger.
Hope that's helpful.
| garvdart |
invisibilty is negated...no problem...what would you say a reflex save in a a 10"x10" hole would be I would think conditional...since no room too move too avoid the effect.....short of using a shield/body that kinda thing.....I know real world physics...vs game ....up too dm of course....
but I thought up a few more fun things too do though costly...like a keg of black powder+ alchemical fire....set on its side...so it naturally rolls, costly but that's 3d6 fall damage+ next action the keg falls..for another 5d6 for the alchemical fire...then explosion 5d6....1 spell fun....
gunslinger in party...so 500gold /keg, I have craft alchemy so alchemical fire...so 100 alchemical fire.....so 600 gold costly but such a acme/ facepalm moment....
forget that make sure each person has a flask cask etc of alchemical fire too throw into pit....party of 5....forget keg.....
I would think that if the statue falls...being 1500 lbs that would be equivalent of a ceiling fall trap....ceiling at 15' so max height is less then max width / height of statue spell 20'....
also see other uses of fun with wall spells/ environmental hazards
there is nothing in rules that says that one must cast this on a even level surface....it just must be a horizontal surface...even a deck of a ship....well by raw a ship in a storm could be nearly vertical/or a unlevel surface.....so this allows angles........so a hill with a boulder my perspective within reason......so I naturally rolls into it...time delay next action....or longer....depending on slope of edge of the pit, if I am flying or levitating then horizontal up to me......when I cast.....so Indiana jones and the temple of doom it with enlarge object boulder...?
why if by raw one cannot cast create pit on a unlevel surface...then that limits that spell too non use in any unleveled area...which I hate too say would be any path/trail/or natural incline.... none cultivated area....a sloping path, trail dungeon area, or any incline.. which makes the spell completely nerfed...though a slopping area if caster is able too be at allows it ...ie stairs/slope/ whatever I would say any objects/ non attendended are subject too new incline....sorry too rant but trying too explore and understand this spell.....so I can cast accordingly.....
a create pit on a set of stairs...fun that kinda thing....especially if I cast a illusion over the top...since walking up the steps now makes those step horizontal too me.......I am now moving at a angle....then create pit at top of steps.......top step now is even would be even trickier....while mobs at the bottom step take nearly no damage...thoughts...and implications....let me know?