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Tiller (Fame 20, 2 PP)Your efforts to free slaves (especially
halflings from Cheliax) have earned you a position among
the secretive Bellf lower Network, and you are considered a
“tiller” in the organization. You gain a +3 bonus on Escape
Artist checks to free slaves from bondage
Can we get this changed to disable device to free slaves from bondage? I can't see how you'd ever wind up making an escape artist check to free a slave from bondage.
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I'll second the nomination to make this prestige award actually worth something, since it's completely and totally useless as originally written. BNW's proposed change to make it apply to disable device instead of escape artist seems like a reasonable method of accomplishing this. If that was how it worked, I have a PC who would actually take this, once he hits 20 fame.
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I'll second the nomination to make this prestige award actually worth something, since it's completely and totally useless as originally written. BNW's proposed change to make it apply to disable device instead of escape artist seems like a reasonable method of accomplishing this. If that was how it worked, I have a PC who would actually take this, once he hits 20 fame.
Well the authors may have been implying that the Bellflower Network get enslaved frequently and therefore are experienced escaping from slavery.
I.e., they're PFS comic relief. If so, Tiller seems perfectly fitting.
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'Your training allows you to slip bonds and escape from grapples. ...The DC of your Escape Artist check is equal to the binder’s combat maneuver bonus +20.'
One would assume the check is against the ropes/traditional bindings in which slaves may be held. Just a thought.
Right, but you don't break into the slave pits and then use escape artist to pull a slaves arms out of the ropes. I mean unless you're winding up captured and sold into slavery that often...
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Timothy McNeil wrote:Right, but you don't break into the slave pits and then use escape artist to pull a slaves arms out of the ropes. I mean unless you're winding up captured and sold into slavery that often...'Your training allows you to slip bonds and escape from grapples. ...The DC of your Escape Artist check is equal to the binder’s combat maneuver bonus +20.'
One would assume the check is against the ropes/traditional bindings in which slaves may be held. Just a thought.
No. With Use Rope no longer a skill (or more precisely, not a skill in PF), one would use Escape Artist to untie a knot or undo bindings. I appreciate that Disable Device would be used on devices (manacles, shackles, etc.), but it likely should not be employed in all situations.
Again, just a thought.
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Timothy McNeil wrote:
No. With Use Rope no longer a skill (or more precisely, not a skill in PF), one would use Escape Artist to untie a knot or undo bindings.
Or just, you know, a knife?
Its 4713 and we're pathfinders. We ALL have knives!
Speak for yourself! I refuse to own anything so crude as a mundane weapon. Or a spell that directly damages enemies. That's what I have underlings for, better known as other Pathfinders.
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Here's a thought, how about BOTH? It is still a narrow enough situational bonus that it wouldn't hurt the game any.
I was thinking the same thing, too. They're both very situational, so you get a bonus to Escape Artist for yourself to escape from bondage (not a grapple) and then to Disable Device to free slaves. Could make for a great storyline in a home game, let yourself get captured so that you can free yourself and your fellow slaves. I can't think of any PFS scenarios would play out like this, but having the small bonuses available for either situation could be occasionally useful and make perfect sense for a 2PP investment.
Mark Moreland
Developer
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The tiller prestige award appears in a printed product, and thus any errata that we would publish regarding it would be released at the time such product was reprinted. Since we don't currently have plans to reprint the Pathfinder Society Field Guide (see this post by Vic about why we don't reprint most products), the chances of this prestige award being altered are not high. That's not to say it may not appear in a different source down the road with slight alterations, but again, there are currently no plans for that.
All that said, Timothy McNeil's analysis of why this prestige award grants a bonus on Escape Artist checks instead of Disable Device checks is correct. When untying knots or assisting someone else in escaping from sturdier bonds, you use Escape Artist. Modifying Disable Device would only help in situations in which you're picking a lock, whereas Escape Artist is more versatile in that it covers those situations as well as others.
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The tiller prestige award appears in a printed product, and thus any errata that we would publish regarding it would be released at the time such product was reprinted. Since we don't currently have plans to reprint the Pathfinder Society Field Guide (see this post by Vic about why we don't reprint most products), the chances of this prestige award being altered are not high. That's not to say it may not appear in a different source down the road with slight alterations, but again, there are currently no plans for that.
All that said, Timothy McNeil's analysis of why this prestige award grants a bonus on Escape Artist checks instead of Disable Device checks is correct. When untying knots or assisting someone else in escaping from sturdier bonds, you use Escape Artist. Modifying Disable Device would only help in situations in which you're picking a lock, whereas Escape Artist is more versatile in that it covers those situations as well as others.
Mark,
I think I am acquiring an incorrect implication from what you are saying, but it looks like you are inferring that anyone can use Escape Artist (a skill usable untrained) to assist on someone else's Disable Device checks, when undoing a lock that is holding someone prisoner?
Thanks,
Marty, the easily confused (just ask my players!)
Mark Moreland
Developer
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No. You can use Escape Artist to assist another character's Escape Artist check. Escape Artist allows someone who's bound—it doesn't matter if the binding is a rope or manacles or a net—to escape those bonds using the DCs set forth on page 96 of the Pathfinder RPG Core Rulebook. It can also help them squeeze through tight spaces, like between bars. Assisting someone with a Disable Device check only helps them if they're attempting to disable a device like a lock. While this is certainly an option for a lot of characters, it does require that both the PC aiding and the NPC attempting to escape are trained in Disable Device.