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Hey everyone,
I am thinking about running one of the adventure paths. My question is in the Guide to Pathfinder Society Organized Play on page 30, it states, "Playing a module or sanctioned content from an Adventure Path from beginning to end earns a character 3 XP and 4 Prestige points if that character is on the medium advancement track..." is that 3 XP per book in the adventure Path or for the entire adventure path. The reason for my inquiry is the fact that each sanctioned portion of the adventure path has its own cert.
If the entire path is worth 3 XP then each would be worth 1/2 exp if on the medium path.
Additionally, it states that "Players who do not complete each game session earn 1/2 fewer gold, 1 less XP, and 1 less Prestige Point for each session missed." It just seems nuts that an entire Adventure Path with 6 sanctioned areas, which appear to be the dungeons, is only worth 3 XP, and a module such as City of Golden Death is worth the same amount.
Thanks for your clarification is advance,
Lasoric
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There are 2 options.
1) you run the adventure path as a Home Game, not using PFS character or anything like that.
In this Case, when you and your PCs finish a book, you give out the chronicle sheet for that book. It is then applied to a character of that player's choosing as if they had GMd a module (effectively)
2) You run the sanctioned portion OF the adventure path book. You run it with PFS characters that are in the level range of that section, and they get credit as if they completed a module.
The sanctioned portion of each book of the adventure path counts as a sanctioned module in and of itself. Or, if run as a home game, the completion of each book counts as a sanctioned module.
If you look at the chronicle sheet's it makes a lot of sense :)
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Each book has a sanctioned portion, which each will provide a different Chronicle.
Each chronicle will have 3xp and 4 pp/fame in the medium experience track.
If you are running the adventure paths as a home game, remember you don't have to follow PFS rules. You just play them as a homegame normally, and all players get the chronicle after you are done with each book. Then each player applies it to a PFS legal characters with the rules for applying GM credit.
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...little bit of a necro, but the majority of this thread addressed my questions. I just had one more...
If we're running an AP as a home game, and we each have characters built according to those rules and play them for the majority of the AP, would PFS players then be allowed to "swap" in a PFS character when it came time to do the section that granted the Chronicle sheet, or do you have to play the same character in the AP from start to finish?
So, say I have Bob the Ninja, a non-PFS character built to play in Jade Regent. I play him until level 12. When it comes time for the "Tier 11-13" Chronicle sheet, could I swap in Mike the Rogue, my 13th level PFS character, and play him for just that section? Then, after the GM assigns the Chronicle sheet and the section is completed, swap back in Bob the Ninja?
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I would guess the answer would be yes, since you can play only the portions of the AP that grant credit, in a sort of module form. I did find this in the PFSGOP.
Alternatively, if you are participating in a Pathfinder Adventure Path with an ongoing group undertaking the entire, six-book campaign, you may receive credit for playing the sanctioned portions of the adventure as if you had played a pregenerated character. In this case, GMs running the Adventure Path are not bound to the rules of the Pathfinder Society Organized Play campaign (such as 20 point buy, unavailability of hero points, etc...) when running the campaign or the sanctioned portion of the adventure. Pathfinder Society characters and characters from an ongoing Adventure Path campaign may not play in the same adventure.
It appears that if you were going to do that, everybody in the group would have to bring in their PFS PCs.
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Nefreet- You wouldn't really need to. If you plan an AP in "Campaign Mode" you could play with Bob the ninja and apply credit to Mike the rogue.
There are 2 basic ways for running the AP's:
Campaign Mode which lets you run hose rules with house characters and when you get through the sanctioned portions to apply credit to a PFS Legal Character.
Module Mode which lets you take the sanctioned portion, run it at a PFS Event and get credit to a PFS character you played it with.
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So, say I have Bob the Ninja, a non-PFS character built to play in Jade Regent. I play him until level 12. When it comes time for the "Tier 11-13" Chronicle sheet, could I swap in Mike the Rogue, my 13th level PFS character, and play him for just that section? Then, after the GM assigns the Chronicle sheet and the section is completed, swap back in Bob the Ninja?
Like Chris said, its a bit of a moot point. You can play the portion with bob the ninja and apply to mike the rogue. I guess you can also "swap" Bob with Mike for that portion, but Mike "homegame" would be a carbon copy of Mike "PFS" since you cannot mix in PFS and non-pfs characters for an AP.
Of course, that is if your GM and group are OK breaking the story so that somehow Bob turned into Mike for this one part.
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Well, the point isn't moot. I will rarely have a chance to play my Tier 12+ characters in Society, so I want to play them more. But I obviously can't start out the campaign with them. Applying credit to them isn't the same as playing them.
I used Ninja and Rogue as examples because, if I can swap them out, I'd like them to fill similar roles and not leave the party with glaring holes in efficacy.
If I can't swap them out, then I'll just make any character that the party needs.
It seems like most ppl are saying "yes". Has anyone done this before?
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Okay.
I guess this spawns another question, then.
Say we do the home game, and we eventually get to a sanctioned portion. We all switch our characters to PFS characters, get our credit, and go back to the AP with our home characters.
Do the home characters gain the experience and loot that they would have normally? I'd imagine they'd have to, because otherwise they'd be behind the curve for the rest of the AP, especially if you switch in PFS characters regularly.
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Okay.
I guess this spawns another question, then.
Say we do the home game, and we eventually get to a sanctioned portion. We all switch our characters to PFS characters, get our credit, and go back to the AP with our home characters.
Do the home characters gain the experience and loot that they would have normally? I'd imagine they'd have to, because otherwise they'd be behind the curve for the rest of the AP, especially if you switch in PFS characters regularly.
I believe that this has been answered in earlier posts but I am going to try to answer this with a different approach. If you play an adventure path in home game mode, when you approach and complete a sanctioned section of that AP, you receive a chronicle for your PFS character as if you had played a pregen. So if you were concerned about not getting credit for your PFS character when running an AP as a home game, you need not be and your PFS characters are able to receive the chronicle at the appropriate sections
It sounds like you want to switch from home game mode to PFS mode when you get to a sanctioned portion and back, when you complete that section, with your home characters. The only way I can see this working, as you probably would prefer to play the sanctioned sections with your PFS character (no swap really needed), would be to use the downtime rules in Ultimate Campaign. Your home characters can gain XP but not the loot in that portion of the AP (you can give them loot from their "side quest") and then you home game characters can return to the AP once the sanctioned portion is completed. I hope this helps and I apologize for the length.
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Nefreet wrote:Okay.
I guess this spawns another question, then.
Say we do the home game, and we eventually get to a sanctioned portion. We all switch our characters to PFS characters, get our credit, and go back to the AP with our home characters.
Do the home characters gain the experience and loot that they would have normally? I'd imagine they'd have to, because otherwise they'd be behind the curve for the rest of the AP, especially if you switch in PFS characters regularly.
I believe that this has been answered in earlier posts but I am going to try to answer this with a different approach. If you play an adventure path in home game mode, when you approach and complete a sanctioned section of that AP, you receive a chronicle for your PFS character as if you had played a pregen. So if you were concerned about not getting credit for your PFS character when running an AP as a home game, you need not be and your PFS characters are able to receive the chronicle at the appropriate sections
It sounds like you want to switch from home game mode to PFS mode when you get to a sanctioned portion and back, when you complete that section, with your home characters. The only way I can see this working, as you probably would prefer to play the sanctioned sections with your PFS character (no swap really needed), would be to use the downtime rules in Ultimate Campaign. Your home characters can gain XP but not the loot in that portion of the AP (you can give them loot from their "side quest") and then you home game characters can return to the AP once the sanctioned portion is completed. I hope this helps and I apologize for the length.
Preston, PFS credit for the PFS PCs from a home game mode AP or (newer) module is assigned to PFS PCs as though it were GM credit, not pregen credit. Since the players are not using PFS pregens, the level limit part, as far as I know, doesn't apply, other than the within the tier (or lower with credit applied when the PC reaches the lowest legal level for credit), rather than as appropriate for the level of the character played.
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Preston, PFS credit for the PFS PCs from a home game mode AP or (newer) module is assigned to PFS PCs as though it were GM credit, not pregen credit. Since the players are not using PFS pregens, the level limit part, as far as I know, doesn't apply, other than the within the tier (or lower with credit applied when the PC...
kinevon, I just took a look back in the guide and found the following:
Alternatively, if you are participating in a Pathfinder
Adventure Path with an ongoing group undertaking the
entire, six-book campaign, you may receive credit for
playing the sanctioned portions of the adventure as if you
had played a pregenerated character. In this case, GMs
running the Adventure Path are not bound to the rules
of the Pathfinder Society Organized Play campaign (such
as 20 point buy, unavailability of hero points, etc...) when
running the campaign or the sanctioned portion of the
adventure.
I went back and checked out the blog entry from when the APs were first sanctioned and found the same thing. Was there something different that reversed that decision?
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I've read the Guide, as well as the download for Jade Regent. I didn't see a clear answer to my questions, so I decided to necro a recent thread that came close. I admit I may just not be understanding everything clearly. Not only is this new to me, but the rules seem different than everything else I'm used to in PFS.
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kinevon wrote:
Preston, PFS credit for the PFS PCs from a home game mode AP or (newer) module is assigned to PFS PCs as though it were GM credit, not pregen credit. Since the players are not using PFS pregens, the level limit part, as far as I know, doesn't apply, other than the within the tier (or lower with credit applied when the PC...kinevon, I just took a look back in the guide and found the following:
Guide to Pathfinder Society Organized Play Version 5.0 pg 29 wrote:I went back and checked out the blog entry from when the APs were first sanctioned and found the same thing. Was there something different that reversed that decision?
Alternatively, if you are participating in a Pathfinder
Adventure Path with an ongoing group undertaking the
entire, six-book campaign, you may receive credit for
playing the sanctioned portions of the adventure as if you
had played a pregenerated character. In this case, GMs
running the Adventure Path are not bound to the rules
of the Pathfinder Society Organized Play campaign (such
as 20 point buy, unavailability of hero points, etc...) when
running the campaign or the sanctioned portion of the
adventure.
Ummm. What level was your "pregen" when you played part 6 of Shattered Star? Your home game PC was not of any legal pregen level for PFS, so when do you apply the chronicle to your PFS PC?
Sometime when your PC is in the Tier 16-18 range.
And don't forget the Tier 2-6 chronicle for playing The Dragon's Demand in home game mode. That is a special chronicle, given for completion of the module as a home game. It is possible that your TDD PC will be 7th level at that time, not even in the chronicle tier band...
Common sense, to me, says to treat home game AP and module chronicles in a similar fashion to how GM chronicles are handled, applicable to any PC in the tier range, or as soon as the PC reaches the lowest level in the tier.
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Since you're using the rules for pregens, it means you can apply the chronicle to a level 1 character with the gold reduced, as outlined in the guide. I suppose it also means that you don't get the credit until you reach the same level you were when you played the sanctioned content. That's odd, but not unbearable.
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I've lost track of what the question is here.
But to summarise, for a chapter that has sanctioned content that's tier 8-10 (for example), a player can:
- Play just the sanctioned section as a normal PFS game, with 8th-10th level PFS PCs
- Play the adventure as a home game, and apply the chronicle immediately to a PFS character of 8th-10th level
- Play the adventure as a home game, and apply the chronicle immediately to a PFS character of 1st level, with gold reduced to 1398 gp
- Play the adventure as a home game, and assign the chronicle to a PFS character of 1st-7th level, to be applied as soon as the character reaches 8th level.
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I've lost track of what the question is here.
But to summarise, for a chapter that has sanctioned content that's tier 8-10 (for example), a player can:
- Play just the sanctioned section as a normal PFS game, with 8th-10th level PFS PCs
- Play the adventure as a home game, and apply the chronicle immediately to a PFS character of 8th-10th level
- Play the adventure as a home game, and apply the chronicle immediately to a PFS character of 1st level, with gold reduced to 1398 gp
- Play the adventure as a home game, and assign the chronicle to a PFS character of 1st-7th level, to be applied as soon as the character reaches 8th level.
My question was, if we play the AP in home game mode, when we come to a sanctioned PFS section, can we put aside our home game characters, break out our PFS characters, play them through the section, then put them aside and bring back our home game characters when the sanctioned section is over?
It sounded like the answer was "yes", and that we'd have to look up the rules in Ultimate Campaign to deal with loot and experience for our home game characters, so they didn't fall behind the curve for the rest of the AP.
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My question was, if we play the AP in home game mode, when we come to a sanctioned PFS section, can we put aside our home game characters, break out our PFS characters, play them through the section, then put them aside and bring back our home game characters when the sanctioned section is over?
It sounded like the answer was "yes", and that we'd have to look up the rules in Ultimate Campaign to deal with loot and experience for our home game characters, so they didn't fall behind the curve for the rest of the AP.
You got it. What we are saying is that for the homegame characters, your GM can do ABSOLUTELY anything they want. He can say the loot that your PFs characters found is "magically" transferred over to the homegame characters as if it was them that found it (maybe some demon magic jar'ed your homegame characters into the bodies of the PFS characters?). You can be as creative as you want in a homegame. Go nuts.
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Nefreet wrote:You got it. What we are saying is that for the homegame characters, your GM can do ABSOLUTELY anything they want. He can say the loot that your PFs characters found is "magically" transferred over to the homegame characters as if it was them that found it (maybe some demon magic jar'ed your homegame characters into the bodies of the PFS characters?). You can be as creative as you want in a homegame. Go nuts.My question was, if we play the AP in home game mode, when we come to a sanctioned PFS section, can we put aside our home game characters, break out our PFS characters, play them through the section, then put them aside and bring back our home game characters when the sanctioned section is over?
It sounded like the answer was "yes", and that we'd have to look up the rules in Ultimate Campaign to deal with loot and experience for our home game characters, so they didn't fall behind the curve for the rest of the AP.
I am in total agreement with this. My Ultimate Campaign downtime rules idea is only one of many options that can be used to transition your PFS characters in before getting to the sanctioned portions of the AP and moving your AP character back when the sanctioned section is completed. CRobledo, I love the ideas you present for the transition between AP and PFS characters in reference to the loot.