Halfling Wolf-Rider Cavalier


Rules Questions

The Exchange

I'm trying to figure out if all of this is RAW.

I decided to go with a Lucerne Hammer, since the double damage on the small lance is only when charging, and the Lucerne Hammer gives me both bludgeoning and piercing depending on what the situation calls for. My secondary weapon is a Dogslicer (just because it's flavorful to have a halfling that doesn't think that wolves qualify as normal dogs). The Ride check for guiding with knees is not so bad to keep me from using a two-handed reach weapon (DC 5).

I would prefer to do this.

1. Move and pull up short on edge of main party
2. Ready attack action (PC and wolf) for when an enemy comes within threatened range
3. Strike with readied action
4. Strike with Attack of Opportunity for reach.
5. Wolf uses bite attack action along with Trip.
6. If the trip is successful and the enemy tries to stand up or crawl away, AoO.

Next turn

6. Wolf uses 5-foot step back.
7. Ready attack action (PC and wolf).
8. Attack of Opportunity when opponent Stands from Prone (if they didn't do it last round)
9. Readied attack.
10. With Combat Reflexes, second Attack of Opportunity for reach
11. Wolf bite and trip

Wash, rinse, repeat.

With combat reflexes, I could do the second AoO since Standing up from Prone is a move action, which would mean that the enemy's subsequent close is not a true five-foot step (and thus doesn't give him immunity from AoO).

Instead of 2d6 on a mad charge with a lance which could put me out of the range of party aid (Channel, buffs, etc), I would generally get two (and if all goes well three) attacks at 1d10 plus Str mod (even as a small character). Since it's a two-handed weapon, 3d10+12 at first level plus wolf bite of 1d6+1.

If the enemy gets smart and slows down their tactics, I don't mind, since that means I'm pinning down enemy resources for a time advantage during the combat while my companions mop up the rest of the mob.

Shadow Lodge

Quote:
With combat reflexes, I could do the second AoO since Standing up from Prone is a move action, which would mean that the enemy's subsequent close is not a true five-foot step (and thus doesn't give him immunity from AoO).

Doesn't work that way. You can't do a 5-ft step if you move any distance, but you can take a 5-ft step if you take a move action that does not involve moving any squares (such as standing from prone).

The Exchange

Weirdo wrote:
Quote:
With combat reflexes, I could do the second AoO since Standing up from Prone is a move action, which would mean that the enemy's subsequent close is not a true five-foot step (and thus doesn't give him immunity from AoO).
Doesn't work that way. You can't do a 5-ft step if you move any distance, but you can take a 5-ft step if you take a move action that does not involve moving any squares (such as standing from prone).

Good clarification. I need to armor up the wolf then so that he can take 10 foot moves and risk AoO of his own from prone characters.

The Exchange

Actually, the 5-foot step is still the better option. Why risk an AoO when the net benefit is still only two attacks per round either way. It's not three base attacks from the PC, but two with the Lucerne Hammer is still better than 2d6 from a small lance with a charge.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Halfling Wolf-Rider Cavalier All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions