Create a Character with these Stats. Please Have some Fun!


Advice

The Exchange

Howdy everyone,

I would like to see what you as a player to come up with. I have provided for you 2D6+6 I roll with.

1) 6, 2+6 (14)
2) 5, 6+6 (17)
3) 3, 5+6 (14)
4) 5, 5+6 (16)
5) 6, 6+6 (18)
6) 6, 3+6 (15)

You can choose from race from Core race, featured Races, and Uncommon Races to choose from. As in the Advanced Race Guide Book.

You have 3 Traits to pick from.

The Idea is to be really creative on your choices that either you always want for the first time. Its all about to having fun.

Just add a little quote or summary why you've chosen your creation.

Thank you for take your time with this.


I would make a human rogue/fighter/alchemist and make him like Letho from Witcher 2.

Str 19, Dex 16, Con 18, Int 15, Wis 14, Cha 14.
Rogue at 1st level.
Two-Weapon Fighting and Combat Expertise as 1st level feats.

Later getting Suprise Attack as 1st rogue talent, Weapon Focus and Specilization for daggers, and Light Blades Weapon Training.

All the while maxing out Stealth, Climb, and Acrobatics.


With such god-like stats I'd play some form of melee/caster hybrid, as those are never as awesome as I'd like them to be with point buy. Or, I'd play a character with a lot of whacky and flavorful stuff that wouldn't be terribly useful with point buy stats, but works with great ones.

One of each (up to mid levels - find your own favorite high level feats):

Nagaji melee druid:
4 naga aspirant druid / 1 master of many styles monk / x naga aspirant druid
ability scores: str 17+2, dex 15, con 16, int 14-2, wis 18, cha 14+2
traits: magical knack, any 2 skills you like
level progress:
1. combat casting
3. power attack
5. natural spell, dragon style (monk), improved unarmed strike (monk), stunning fist (monk)
7. big game hunter
9. planar wild shape
11. divine interference
13. quicken spell

Kitsune thief (I made this for another thread a while ago):
x archaeologist bard
ability scores: str 18-2, dex 17+2, con 16, int 14, wis 14, cha 15+2
traits: blade of mercy, any 2 skills you like
level progress:
1. realistic likeness
3. lingering performance
4. rogue talent: combat trick: power attack
5. fox shape
7. exotic weapon proficiency elven curve blade
8. rogue talent: finesse rogue

The Exchange

Salarain wrote:

Howdy everyone,

I would like to see what you as a player to come up with. I have provided for you 2D6+6 I roll with.

1) 6, 2+6 (14)
2) 5, 6+6 (17)
3) 3, 5+6 (14)
4) 5, 5+6 (16)
5) 6, 6+6 (18)
6) 6, 3+6 (15)

You can choose from race from Core race, featured Races, and Uncommon Races to choose from. As in the Advanced Race Guide Book.

You have 3 Traits to pick from.

The Idea is to be really creative on your choices that either you always want for the first time. Its all about to having fun.

Just add a little quote or summary why you've chosen your creation.

Thank you for take your time with this.

If your wanting to can go up to 2oth level build. The alignment is no factor here.

The Exchange

soupturtle wrote:

With such god-like stats I'd play some form of melee/caster hybrid, as those are never as awesome as I'd like them to be with point buy. Or, I'd play a character with a lot of whacky and flavorful stuff that wouldn't be terribly useful with point buy stats, but works with great ones.

Yes, I do agree with point buy system. But once in a while would be given the chance to roll with imagination build character for fun.


Dwarven Invunerable rager/ crusader (negative channeling, plant domain). For traits I would go for blade of mercy just because its silly, and play him as a brew master for a Dwarven temple who gets a bit too rowdy when he is deep in his cups

Shamus Goblinthumper:

Str: 18
Dex: 14
Con: 17 +2 from dwarf
Int: 14
Wis: 16 +2 from dwarf
Cha: 15 -2 from dwarf

1) barb- power attack
2) cleric- heavy armor prof.
3) barb- channel smite, superstitious*
4) cleric
5) barb- versatile channeling
6) barb- whatever rage powers you want from here.
7) cleric- vital strike
8) cleric
9) cleric- enforcer
10) barb
11) barb- imp crit
12) barb

Rage + enlarge person + 5d6 channel smite (with phylactery of - channeling) + 4d8 nodachi (from enlarge person and vital strike) = chunked enemies
Self buffs/ heals, and awesome will saves are icing on the cake for this guy.


Zen archer/wizard/arcane archer

I just think it would be fun.

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