
Tyrantherus |

In my current campaign, my character is a words of power sorcerer with the arcane bloodline, and a 1 level dip into spellslinger.
Planning a bit ahead of time, since i have the arcane bloodline, I may as well make use of a few metamagic feats, and so I've decided upon the quicken and dazing metamagic feats later on before level 15, which is the earliest one can normally get spell perfection.
What I am struggling with:
A. What the last metamagic feat I should pick up. Most of the metamagics can actually be covered by metawords. Need to have 3 to qualify for spell perfection.
B. What would be the best spell to attach it onto? Thanks to New Arcana from the Arcane Bloodline, at the time that I get spell perfection, I can qualify for any spells level 6 or lower from the sorcerer/wizard spell list. Why this is a major deal is because spell perfection in its current iteration is incompatible with words of power, but thanks to the bloodlines that sorcerers have, they have a small selection available to them of what could be "spell perfected" due bloodline spells, except in the case of arcane that has many choices. Currently, I'm thinking Dispel Magic, Greater would be the best choice, and slap a free quicken on it.
Any ideas on either of these aspects?

Tyrantherus |

1. My focus is mostly Buffer Debuffer, with a little bit of Destroyer. Words of Power system actually lends itself pretty well for a blasting type caster. Using the words of power, one could even combine what a damage based word to a more debilitating based one to lend itself towards a damage debuffer if needed for the situation.
2. Daze because of the capability to easily change what the save is based upon, and being able to completely shut down a target for potentially multiple rounds, allowing teammates to have more actions, and provide ample time for other things such as self buffs or more damage output.
Quicken because of the necessity to quickly prepare the general scenario of the battle. Example, Quickened personal dash forcefield to give +4 AC and +30 movespeed to myself as a level 7 spell, followed up by another spell that would more directly effect the battlefield right from the start, or perhaps vice versa with a quickened burst decelerate cramp which would be a level 7 spell.)
3. After reading a bit more, you are correct. Apparently you can't ready a dispel as a swift action to counterspell another caster, even if it is modified with quickened. :(
That kills a bit of the fun...
Well, this leaves off with the fact that a lot of my characters bloodline powers are based upon metamagic, and I would want to take advantage of at least a few of them. Many of the available choices aren't that great considering words of power has metawords and downright obsoletes the corrosponding metamagics. Simply put, its gotten a little bit tough deciding what to include...