Interaction of Guide & Infiltrator (Ranger Archetypes)


Rules Questions


I have a player pitching a Ranger concept who wants both the Guide and Infiltrator Archetypes. The abilities those exchange do not seem to overlap, HOWEVER:

The Guide gives up Favored Enemy for Ranger's Focus. Do we consider this sort of a "Floating" favored enemy for purposes of what the Infiltrator gains?

The Infiltrator surrenders Favored Terrain for the purpose of mimicking his Favored Enemies. Would Ranger's Focus suffice for the purpose of this or would the technical lack of Favored Enemy disallow it?

His concept is to be sort of like Rogue of the X-Men; slaughter bad-guy mook of the day, then drain/mimic its abilities.

Looking for interpretations from those more rules-scholarly than ourselves.

Thanks in advance.

Shadow Lodge

Home game? I'd just let him pick adaptations from whatever creature type he likes. He doesn't get them often enough that he'd get more variety this way than by being limited to (nonexistent) favoured enemy selection. Far as I can tell the restriction to select adaptations from your favoured enemy is mostly to enforce the flavour of knowing what you hunt, though it could also make a ranger choose between picking a useful favoured enemy and a less useful favoured enemy that has better associated adaptations.

Note that your Guide Terrain Bond ability would have to be altered due to lack of favoured terrain - I'd use the precedent "The ranger can use the camouflage and hide in plain sight class features whenever he is using adaptations." and make Terrain Bond apply when he's using adaptations.

It's a bit odd, but could work. Wouldn't trust this interpretation for PFS, though.

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