Need help build a character around an RP for PFS


Advice


So i wanted to make a pathfinder society character and its been so long since ive played in it i decided to start over. And i cant find my old character anyway so im trying to fit a class and build over a personality i devised and ill fill in the logistical as needed. Still need a place of origin.

My character i imagine him to be a young magical prodigy. He has shown extreme magical talent from a young age making him a perfect candidate for an adventurer...He is however prone to vice and decadence. He tries to do what is right but more often than not finds himself doing whatever will benefit himself the most and even though he tries not to he has trouble resisting the temptation for using magic for selfish reasons. At times because of his superior intellect (real or imagined) he can have a bit of a god complex feeling he needs to meddle in things that are really not his to meddle in...He is not without redeeming qualities. He tries to be an overall good person and usually his work is for a good cause. He cannot turn down a plea for help if it is genuine and will do his best to help in any way he can.

*Beliefs*
-The universe is magic, therefor anything can be fixed with magic.
-People who are incapable of using magic are stupid.
-Cannot refuse a plea for help
-Some things however cannot be helped and must happen
-All things have their time and must come to an end

So this is what i have so far for this nameless hero I have. I wanted someone who can be a hero but is prone to his own faults. So now im trying to come up with a good character class and in context background for him where someone like this mightve grown up and what profession he would be. I am thinking wizard or arcane sorcerer but it is beyond me as to what school I might be specializing in. Keeping in mind it IS organized play i want the character to reflect his personality so I can get in what sort of hero he is without having the home group to set it up over a long period of time.

So my brainstorm:
Probably a wizard but any school of magic with the exception of enchanting because i dont see him that manipulative plus 20% of all creatures are immune to it. Leaves me with:
divination (think would stroke his god complex side of always "knowing" whats going to happen),
Evocation (Great mind for physics would reflect this)
Conjuration (nothing says can do anything like being able to create things from nothing)
Necromancy (Seems overly weak in pfs and breaks his everything must end belief)
Transmutation (I love alot of the spells here particularly refering to gravity, time and space but dont know much about it)

Alternatively the sorcerer fit his concept decently, the sage in particular would let me keep his intellect. SO anyways, any advice on this character? Also a good place of origin/faction that fits him.

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