| Shadow Fang |
Hey everyone! I am making a fighter for my buddies Slumbering Tsar Campaign. It is an Aldori Sword Lord. I have already made it. This is what I came up with let me know what you think and any improvements I could make to better the character.
Forest Jackson Aldori
Male Human Aldori Swordlord 2 Fighter (Aldori Swordlord) 5
CG Medium Humanoid (human)
Init +7; Senses Perception +0
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Defense
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AC 22, touch 18, flat-footed 15 (+1 armor, +2 shield, +5 Dex, +1 natural, +1 deflection, +2 dodge)
hp 53 (7d10+7)
Fort +7 (+2 circumstance bonus vs. hot weather), Ref +8, Will +3 (+1 vs. fear)
Defensive Abilities bravery +1, defensive parry +2
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Offense
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Speed 30 ft.
Melee +1 Keen Sword, Aldori dueling +10/+5 (1d8+12/17-20/x2)
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Statistics
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Str 13, Dex 21, Con 12, Int 14, Wis 10, Cha 14
Base Atk +7; CMB +6 (+8 Disarming); CMD 26 (33 vs. Disarm, 31 vs. Feint)
Feats Aldori Dueling Mastery, Combat Expertise +/-2, Dazzling Display (Sword, Aldori dueling), Exotic Weapon Proficiency (Sword, Aldori dueling), Improved Disarm, Piranha Strike -2/+4, Weapon Finesse, Weapon Focus (Sword, Aldori dueling), Weapon Specialization (Sword, Aldori dueling)
Traits Child of the Temple (Knowledge [nobility]), Suspicious
Skills Acrobatics +15, Intimidate +12 (+13 to demoralize with Dazzling Display & Aldori dueling sword, +14 to demoralize with Dazzling Display & Aldori dueling sword), Knowledge (nobility) +13, Sense Motive +11, Survival +10
Languages Common, Draconic, Orc
SQ disarming strike, display weapon prowess +3
Other Gear +1 Keen Sword, Aldori dueling, Amulet of natural armor +1, Belt of incredible dexterity +2, Bracers of armor +1, Cloak of resistance +1, Handy haversack (107 @ 214.04 lbs), Ring of protection +1, Ring of sustenance, Fighter's kit, Grappling hook, Hot weather outfit, Portable ram, Silk rope (2), Tent, large, Trail rations (100), 552 GP
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TRACKED RESOURCES
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Trail rations - 0/100
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Special Abilities
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Aldori Dueling Mastery Gain combat benefits when using Aldori dueling swords
Bravery +1 (Ex) +1 to Will save vs. Fear
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Dazzling Display (Sword, Aldori dueling) Intimidate check to demoralize can affect those within 30' who see you.
Defensive Parry +2 (Ex) +1 bonus to AC against melee attacks after making a full attack.
Disarming Strike (Ex) At 5th level, when an Aldori swordlord successfully disarms an opponent using an Aldori dueling sword, the swordlord also deals normal damage to the target, but without the normal Strength bonus to damage. This ability replaces weapon training 1.
Display Weapon Prowess +3 (Ex) Bonus to Dazzling Display, perf combat, & dueling parry and resolve.
Hot weather outfit +2 Fort vs. Hot Weather (does not stack with Survival skill's bonuses)
Improved Disarm You don't provoke attacks of opportunity when disarming.
Piranha Strike -2/+4 You can subtract from your attack roll to add to your damage with light weapons.
Portable ram +2 to STR checks to break open a door, and allows a second helper (+2).
Ring of sustenance Immune to hunger and thirst, and only sleep two hours a night.