Homebrew Class ~ Elemental Warden


Homebrew and House Rules


Hello all!

A friend of mine has been working on a custom class and wanted to get some feedback on it -here-

Let us know what ya think!


while I thinks it's nearly there, there is some heavy editing that needs to be done to make it easier to read. also speak with elementals is not a very good 3rd level ability, you should just grant the four elemental languages as bonus languages at first level.
edit: actually summoning elementals should probably be a major feature of this class.


Here ya go.
My buddy updated it a little bit - Here


Bump. Anyone have any pointers for my friend? What do you guys think?


Will look tomorrow, just have my phone for internet right now.


so i had to request permission to look at the file...


Oops! Should be fixed now.


ok first of all i really like this idea, now the notes
1.Earth/ water granting dr while others grant movement types. thematically they should grant burrow and swim speed respectively.
2.the range of rock tomb needs to be established
3.the spellcasting should probably be wisdom based if it's prepared, divine
4. a few grammatical errors, including the word druid in your spellcasting section.

all in all pretty nice as a class


Also if you bold the headers in yours elemental powers section, and separate the parts out more, It should make for an easier read.

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