Hello all! I'm currently working on my own hombrew world for my players and recently ran a game that feels like its starting to die out...
What do you guys think? Any advice? Thanks!
Hello all! I'm building a character for a friends campaign who is a Beastmorph/Vivisectionist Alchemist and I thought that the Master Chymist prestige class looked cool, but I found a slight problem.... The Master Chymist class gives you bonus damage to bomb damage....
I know the first answer will probably be along the lines of "It's up to the DM", but do you guys think that there may be a way to add a bonus to sneak attack in some way since bombs aren't in my repertoire? Here's a link to the Vivisectionist & Master Chymist if you aren't familiar with them. Thanks!
Sorry! I guess "Putting them in their place" would come across negatively huh...
My issue is I've constantly thrown CR+3-5 villain after villain and my players keep thwarting them with no issue. Trust me, the whole point of my campaign is so my players are genuinely having a good time with as little "DM vs. Players" aspect as I can. Red dragon - I could probably toss that somewhere in the plot
like I said, my intention is not to make this a VS situation but to make the boss battles actually challenging. I think my main problem is that recently the group has only been doing one fight a day at full potency with full bombs & spells. Lots of good ideas that have helped get the gears turning.
So I have two PCs (an alchemist and an oracle) that are the touch attackers of the group that constantly screw up the BBEGs I throw at them. The alch. has his bombs that catch the bad guy on fire and the oracle has spells like doom & burning disarm that constantly thwart my attempts at besting them. What could I do to get back at these pesky PCs? Any advice?
Kiinyan - The mayor would be the aristocrat in this situation ;) mplindustries - See, I like the idea of her coming back with some BAMF monster she's broken to try and snuff out the players before they become to big of an issue.. BillyGoat - I could see her going the "respectable businessman" route. Since she is the youngest of three, she would try to overcompensate for the idea of inexperience her elder siblings would have. I've also played around with the idea of her being exceptionally deceptive. one moment acting like Ty-lee from Avatar (bubbly, giggly, etc) then being a cold heartless b@*@$ the next.
You guys aren't making the decision any easier ;P To give a little more background:
I liked the serpentine bloodline for the hold/dominate monster seeing that , being an infamous slaver and all, she could get pretty much any target you wanted (for the right prissssse ;3). I liked the rakshasa bloodline for all the abilities tied to deception..... everyone brings up so many good points :(
Hello all!
I've kind of settled on two :
Thanks
Thank you both ^_^ I'm quite proud of it myself. I've created a few maps using software (CC3 & PS) or by taking a pre-existing map and mishmashing it into my own creation , but this is my first completely hand drawn map. Dark_Mistress : For being such a simple thing, I can't believe I forgot the distance marker :p Will make modifications soon...Also the Hellboy universe is a favorite of mine, so I will definitely look there to find some inspiration ;)
Hello all! I am currently building a world to fit within the PFRPG system & I am trying to create my own pantheon of deities, history, and cosmology (cosmology being only a thought for the time being). So far I have mapped just a small portion of the world (seen below) which I think is enough to get started, but I know that at least half of my PCs are curious individuals who like to RP more than fight and will want information pretty quick. Do you guys have any tips or advice to how to flush out my own living, breathing world? Here is some info about the world (at least what I have so far!)
.....thats about all I have for the moment. Any ideas or input would be great ;)
~Brudark oh yeah...heres the map I've created so far. The campaign starts in Port Esperul on the north east tip of the continent. It is a major trade city with ties into the Valkan sea and the Finros river. *EDIT* The linked map now shows a marker (of sorts) to gauge how big Nambius is. |